Hell Hound and Cerberus

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Inferno creatures
Level

1

Imp Imp
Level

2

Gog Gog
Level

3

Level

4

Level

5

Level

6

Level

7

Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove
Factory
Neutral
Hell Hound
10
6
2–7
25
7
Move
Ground
Size
2
Growth
357
275
Cost Per Troop

200
Cerberus
10
8
2–7
25
8
Move
Ground
Size
2
Growth
392
308
Cost Per Troop

250
3-headed attack. No enemy retaliation.

Hell Hounds and Cerberi are level 3 creatures of Inferno. They are recruited from the Kennels. Building the Cages increases Hell Hound and Cerberus growth by 3 per week.

"These demon canines have a fearsome bite and good mobility. Cerberi have three heads and can attack three adjacent enemies in a single attack." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Kennels

Heroes with a specialty[edit | hide]

Special Ability: 3-Headed Attack[edit | hide]

While hell hounds have no special ability, cerberi have an ability phrased as 3-headed attack. It allows cerberi to attack three adjacent hexes at the same time causing individual damage to the hexes. The adjacent hexes are determined from the direction of the attack. The hexes affected by cerberi's attack is the target hex, and the ones to the left and to the right to it. However, creatures that are two hexes wide do not suffer double damage from cerberi's attack. Additionally, cerberus attack do not enable a retaliation from the target.

Restoration of Erathia and Armageddon's Blade[edit | hide]

In Restoration of Erathia and Armageddon's Blade, there was unique situation when damage of the unit decreased after upgrade (2-7 for Hell Hounds and 2-5 for Cerberi). It was changed in Shadow of Death.

Appearance[edit | hide]

An Arch Devil and a Cerberus appear at the beginning of the A Devilish Plan scenario from the Dungeons and Devils campaign in Restoration of Erathia.

0:07

Official Renders[edit | hide]

User commentary

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See also:[edit | hide]