Spell immunity: Difference between revisions
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(→top: Adding of other spell immunities of Air, Storm, Water, Ice, Fire and Energy Elementals) |
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* {{Cn|Fire Elemental}}s are immune to all spells from the [[School of Fire Magic]] | * {{Cn|Fire Elemental}}s are immune to all spells from the [[School of Fire Magic]] | ||
* {{Cn|Energy Elemental}}s are immune to all spells from the [[School of Fire Magic]] | * {{Cn|Energy Elemental}}s are immune to all spells from the [[School of Fire Magic]] | ||
* {{Cn|Magic Elemental}}s are immune to all spells. | |||
* {{Cn|Efreet}}i are immune to all spells from the [[School of Fire Magic]] | * {{Cn|Efreet}}i are immune to all spells from the [[School of Fire Magic]] | ||
* {{Cn|Efreet Sultan}}s are immune to all spells from the [[School of Fire Magic]] | * {{Cn|Efreet Sultan}}s are immune to all spells from the [[School of Fire Magic]] |
Revision as of 15:18, 20 December 2017
Spell immunity is creature specialty which makes them unable to be target of the specific spell or a range spells. The immunity also regards creature specialties which cause the same effect as the specific spell or spells. For example, Troglodytes are immune to the Blind spell as well as Unicorns' blinding special ability.
Creatures immune to spells | Creatures immune to mind spells | |
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Undead: | Elementals:
Additionally:
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