Fire Elemental and Energy Elemental: Difference between revisions

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{{Cram|Fire Elemental Conflux|Fire Elemental|Energy Elemental|Altar of Fire|-={{---}}|link=Altar of Fire|title=Altar of Fire|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}}
{{Cram|Fire Elemental Conflux|Fire Elemental|Energy Elemental|Altar of Fire|-={{---}}|link=Altar of Fire|title=Altar of Fire|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}}


'''Fire Elementals and Energy Elementals''' are the level 4 creatures of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Fire]], or the [[Fire Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Fire Elementals can also be summoned with the [[Summon Fire Elemental]] spell.
'''Fire Elementals and Energy Elementals''' are the level 4 creatures of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Fire]], or the [[Fire Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Fire Elementals can also be summoned with the [[Summon Fire Elemental]] spell. They are creatures summoned from the [[Plane of Fire|Elemental Plane of Fire]].


''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
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HotA, however, did [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|increase the power]] of [[Protection from Fire]] (this only affects the spellcasting of the upgraded Energy Elementals, however).
HotA, however, did [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|increase the power]] of [[Protection from Fire]] (this only affects the spellcasting of the upgraded Energy Elementals, however).
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They are creatures summoned from the [[Plane of Fire|Elemental Plane of Fire]].
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Revision as of 20:02, 10 January 2024

Conflux creatures
Level 1
Pixie Pixie
Sprite Sprite
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental
Level 6
Psychic Elemental Psychic Elemental
Magic Elemental Magic Elemental
Level 7
Firebird Firebird
Phoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Fire Elemental
 Cost per troop 

350

Attack 10
Defense 8
Damage 4–6
Health 35
Speed 6
Movement Ground
Size 1
Growth 5
AI Value 345
 Special abilities:
Non-living
Immune to fire (Magic Arrow included)
Vulnerable to Ice Bolt and Frost Ring
Energy Elemental
 Cost per troop 

400

Attack 12
Defense 8
Damage 4–6
Health 35
Speed 8
Movement  Energizing 
Size 1
Growth 5
AI Value 470
 Special abilities:
Non-living
Immune to fire (Magic Arrow included)
Vulnerable to Ice Bolt and Frost Ring
Spellcaster (Protection from Fire)
Altar of Fire    Armageddon's Blade
 Horn of the Abyss
Elemental Conflux  Armageddon's Blade
 Horn of the Abyss
Altar of Fire

Fire Elementals and Energy Elementals are the level 4 creatures of Conflux. They are recruited from the Altar of Fire, or the Fire Elemental Conflux and Elemental Conflux on the adventure map. Fire Elementals can also be summoned with the Summon Fire Elemental spell. They are creatures summoned from the Elemental Plane of Fire.

"Fire Elementals are burning spirits of Fire Magic. They are immune to all Mind and Fire School spells, but take double damage from Ice Ray and Frost Ring attacks. Energy Elementals gain the ability to fly and can also cast the spell Protection from Fire." AB manual

Special Abilities

Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example Magogs' fireball attack or Dragons' breath attacks are not considered to be magical and therefore they do harm elementals. (In Horn of the Abyss, Fire and Energy Elementals are vulnerable only to the central hex of Magog's attack) Horn of the Abyss.

Bugs

Though Energy Elementals are level 4 units, the game considers them as level 5 in creature level-based calculations. (Fixed in HotA). Horn of the Abyss

Heroes with a specialty

Restoration of Erathia

In Restoration of Erathia Restoration of Erathia, Fire Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Fire Elemental Conflux.

Horn of the Abyss

  • Energy Elemental's level bug is fixed.
  • The gamma of Fire Elemental was fixed:

       

  • The in-game description for both of them was updated.
  • The Elemental Conflux now increases the growth of all four basic elementals by 1.
  • The in-game sprite has been changed.

User commentary

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Some may find the information in this section subjective or irrelevant.

In their animations, fire elementals definitely look like they fly like Superman, but actually they don't. Same happens with energy elementals and the appearance of teleporting. In both cases, despite the depiction, their movement works as just walking "with style". HotA didn't fix this.
==> False, energy elementals don't walk, they fly. They can travel walls for example.


HotA, however, did increase the power of Protection from Fire (this only affects the spellcasting of the upgraded Energy Elementals, however).


See also: