Armadillo and Bellwether Armadillo

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Armadillo
5
10
3–5
25
4
Move
Ground
Size
2
Growth
198
248
Cost

200

Bellwether Armadillo
6
11
3–5
25
6
Move
Ground
Size
2
Growth
256
256
Cost

230

Armadillos and Bellwether Armadillos are the level 3 creatures of Factory. They are recruited from the Ranch. Building the Pen increases armadillos' growth by 3 per week.


"The day came when I finally learned where this strange-tasting, tough meat came from...
Those creatures, which looked like living piles of stones with short and thick legs, served not only as a source of food but also as pack animals. Awfully stubborn, but calm and plodding, they grazed peacefully in large fenced areas—I thought them completely barren, but, apparently, they still found some fodder there. They were what the locals called Armadillos. Each herd had a leader with a huge bony collar, and it seemed that those big guys needed special treatment. However, my old acquaintance Kosta didn't even seem to notice that his new friends didn't have hooves or braided manes. Within a couple of days after our arrival I saw him running around the stalls, peeking into the mouths of huge Armadillos, harnessing them and generally looking absolutely happy. I wish I could be like that. I haven't found anything to do here yet."

   ― HenriettaHenriettaHenriettaHenrietta Henrietta [src]

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

Sounds[edit | hide]

ArmadilloArmadillo Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Armadillo - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Armadillo - DefendSound.webm Media:Heroes3 - Armadillo - MoveSound.webm Media:Heroes3 - Armadillo - HurtSound.webm Media:Heroes3 - Armadillo - DeathSound.webm style="display: none;" style="display: none;"
Bellwether ArmadilloBellwether Armadillo Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Bellwether Armadillo - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Bellwether Armadillo - DefendSound.webm Media:Heroes3 - Bellwether Armadillo - MoveSound.webm Media:Heroes3 - Bellwether Armadillo - HurtSound.webm Media:Heroes3 - Bellwether Armadillo - DeathSound.webm style="display: none;" style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Trivia[edit | hide]

When affected by  Haste, their walking animation changes to them curling into a ball and rolling across the battlefield.

Gallery[edit | hide]

User Commentary

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Armadillos are slow and have no abilities but serve as a living shield and a backup for shooters. Due to absence of useful abilities and relatively bad characteristics among level 3 creatures (Armadillos are worse than Griffins with analogical characteristics) and Factory creatures separately, they may be used as an "extra" creature before the introduction of both Factory level 7 creatures at mid-late game. Otherwise, they have to be used like "reserve" units in Factory garrisons.

While both Armadillos and Bellwether Armadillos have very poor attack skill (even below average of all level 2 units), their high defence skill and above average HP make them somewhat durable. Celestine's specialty improves on their paltry speed, but doesn't provide much of a boost to their meek attack skill. Since their defence skill is high, Frenzy (especially Wrathmont's) should have a drastic effect on both Armadillos' offensive output at the cost of their durability.

When using the non-upgraded Couatls' Meditation, the player may use one or a few Armadillos as the cannon fodder, while casting Armageddon, but they can get killed too early due their slowness.


See Also:[edit | hide]