Unicorn and War Unicorn

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Unicorn
15
14
18–22
90
7
Move
Ground
Size
2
Growth
2
1806
1548
Cost Per Troop

850
Increases nearby units' chances to resist hostile magic by 20%. Blinding attack.
War Unicorn
15
14
18–22
110
9
Move
Ground
Size
2
Growth
2
2030
2030
Cost Per Troop

950
Increases nearby units' chances to resist hostile magic by 20%. Blinding attack.

Unicorns and War Unicorns are the level 6 creatures of Rampart. They are recruited from the Unicorn Glade.

"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of blinding an opponent. Both unicorn units project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells." RoE manual

Note: The Aura of Resistance also applies to the creature itself.'

Dwellings & Portraits[edit | hide | hide all]

Unicorn Glade
Unicorn Glade2

Heroes with a specialty[edit | hide]

Appearance[edit | hide]

Unicorns appear at the beginning of The Grail scenario from the Seeds of Discontent campaign in Restoration of Erathia, and the Driving for the Boots scenario from the New Beginning campaign in Shadow of Death.

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Official Renders[edit | hide]

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See also:[edit | hide]