Shipyard: Difference between revisions

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{{buildings}}
{{buildings}}
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:3px; margin-left: 3px; margin-bottom:10px; float:right;"
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:#{{Purple 4}}; margin-right:3px; margin-left: 3px; margin-bottom:10px; float:left;"
| [[File:Adventure Map Castle fort.gif|x70px|Castle|link=Castle]] || [[File:Castle Shipyard.gif|border|150px]]
| [[File:Adventure Map Castle fort.gif|x70px|Castle|link=Castle]] || [[File:Castle Shipyard Large.gif|border|150px]]
|-
|-
| [[File:Adventure Map Necropolis fort.gif|x95px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard.gif|border]]
| [[File:Adventure Map Necropolis fort.gif|x95px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard Large.gif|border|150px]]
|-
|-
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard.gif|border]]
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard Large.gif|border|150px]]
|-
|-
| [[File:Adventure Map Conflux fort.gif|x85px|Conflux|link=Conflux]] || [[File:Conflux Shipyard.gif|border]]
| [[File:Adventure Map Conflux fort.gif|x85px|Conflux|link=Conflux]] || [[File:Conflux Shipyard Large.gif|border|150px]]
|- style="background-color: #{{gold 0}};"
|-  
| [[File:Adventure Map Cove fort (HotA).gif|x65px|Cove|link=Cove]] || [[File:Cove Shipyard.gif|border]]
| [[File:Adventure Map Cove fort (HotA).gif|x65px|Cove|link=Cove]]{{-wh}} || [[File:Cove Shipyard Large.gif|border|150px]]
|}
|}


{| cellspacing=0 cellpadding=7 style="border-style: double; border-color: silver; border-width: 3px; color:dimgray; background-color:honeydew; margin:0 5px 5px 5px; float:right"
{|cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px; margin: 0 1em 0 0; float:right"
|- align=center
|- align=center
| [[File:Shipyard.gif]]<br>''Shipyard as seen<br>on the [[adventure map]].''
| [[File:Shipyard.gif]]<br>''Shipyard as seen<br>on the [[adventure map]].''
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Boats built in different towns have different appearances (see [[Boat]] for details).
Boats built in different towns have different appearances (see [[Boat]] for details).


[[File: Shipyard (am) scheme.gif|border|left]]
[[File: Shipyard (am) scheme.gif|border|none]]
Adventure map shipyard has 12 active tiles, and intown shipyard - just 2. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5).
Adventure map shipyard has 12 active tiles, and intown shipyard - just 2. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5).


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</gallery>
</gallery>


{{clear|left}}
== See also ==  
== See also ==  
*[[Summon Boat]]
*[[Summon Boat]]
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[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Special buildings]]
[[Category: Special buildings]]
__NOTOC__{{keywords}}
__NOTOC__

Latest revision as of 16:38, 6 May 2024

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Castle
Necropolis
Fortress
Conflux
Cove Horn of the Abyss

Shipyard as seen
on the adventure map.

Building cost: 2000 Gold 20 Wood.
Buildings required: none.

Shipyards are structures which allow players to build boats for 1000 Gold and 10 Wood. They can be found on the adventure map and can also be built in Castle, Necropolis, Fortress, Conflux Armageddon's Blade, and Cove Horn of the Abyss.

When built or flagged, a shipyard can be used by the owner or an ally (for an adventure map object - by clicking on the left tile, without visiting).

Boats built in different towns have different appearances (see Boat for details).

Adventure map shipyard has 12 active tiles, and intown shipyard - just 2. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5).

A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free).

See also[edit | hide | hide all]

See also:[edit | hide]