Ogre and Ogre Mage: Difference between revisions
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{{ | {{StrongholdCreaturesNew}}{{CreatureNew | ||
| name = Ogre | | name = Ogre | ||
| faction = Stronghold | | faction = Stronghold | ||
| attack = 13 | | attack = 13 | ||
| Line 6: | Line 6: | ||
| shots = | | shots = | ||
| damage = 6–12 | | damage = 6–12 | ||
| health = | | health = 40 | ||
| speed = | | speed = 4 | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 4 | | growth = 4 | ||
| aivalue = | | aivalue = 416 | ||
| fightvalue = | | fightvalue = 520 | ||
| goldcost = | | goldcost = 300 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = | ||
}} | }}{{CreatureNew | ||
{{CreatureNew | | name = Ogre Mage | ||
| name = Ogre | |||
| faction = Stronghold | | faction = Stronghold | ||
| attack = 13 | | attack = 13 | ||
| Line 25: | Line 24: | ||
| shots = | | shots = | ||
| damage = 6–12 | | damage = 6–12 | ||
| health = | | health = {{gt|60}} | ||
| speed = | | speed = {{gt|5}} | ||
| move = Ground | | move = Ground | ||
| size = 1 | | size = 1 | ||
| growth = 4 | | growth = 4 | ||
| aivalue = | | aivalue = 672 | ||
| fightvalue = | | fightvalue = 672 | ||
| goldcost = | | goldcost = 400 | ||
| resource = | | resource = | ||
| rescost = | | rescost = | ||
| abilities = | | abilities = {{gl|Spellcaster}}: {{gl|Bloodlust}}. | ||
}} | }} | ||
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''"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the [[Bloodlust]] spell on any allied troop, once per round."{{-}}<sup>[[Restoration of Erathia Manual Page 110|RoE manual]]''</sup> | ''"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the [[Bloodlust]] spell on any allied troop, once per round."{{-}}<sup>[[Restoration of Erathia Manual Page 110|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitNoExp | {{DwellingPortraitNoExp | ||
| dwelling = Ogre Fort | | dwelling = Ogre Fort | ||
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| creature2 = Ogre Mage | | creature2 = Ogre Mage | ||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* {{H|Vey|Battle Mage}} | |||
* {{H|Krellion|Barbarian}} | |||
* {{H|Boragus|Barbarian}} {{withmaped}} | |||
== Special Ability: Spellcaster == | == Special Ability: Spellcaster == | ||
Ogre Magi cast | Ogre Magi cast {{Sn|Bloodlust}} at 6 power at advanced level, 3 times per battle. | ||
== Official Renders == | == Official Renders == | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
Ogre Mage render.gif | Ogre Mage render.gif| Model by [[Tracy Iwata]] | ||
</gallery> | </gallery> | ||
Revision as of 23:49, 5 June 2025

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Ogres and Ogre Magi are the level 4 creatures of Stronghold. They are recruited from the Ogre Fort.
"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the Bloodlust spell on any allied troop, once per round." RoE manual
Dwellings & Portraits
Heroes with a specialty
Special Ability: Spellcaster
Ogre Magi cast
Bloodlust at 6 power at advanced level, 3 times per battle.
Official Renders
-
Model by Tracy Iwata
User Commentary
Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game. However, their defense is still low.
Like with most spellcasting creatures, the effect of applied Bloodlust does not depend on stack size. Thus, if you have a free slot, it can be beneficial to separate a couple ogre magi so they can enchant your main ogre stack, as well as any other melee stacks you have, without most of the ogres wasting turns.









