Orc and Orc Chieftain: Difference between revisions
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{{ | {{Stronghold creatures}}{{Creature | ||
== | | Town = Stronghold | ||
Orc | | AI_Value = 192 | ||
== | | Name = Orc | ||
| Attack = 8 | |||
== | | Defense = 4 | ||
| Speed = 4 | |||
[[Category: | | Growth = 7 | ||
| Damage = 2–5 | |||
| Health = 15 | |||
| Shots = 12 | |||
| Cost = 150 | |||
| Special = • [[Ranged attack]] | |||
| U_AI_Value= 240 | |||
| U_name = Orc Chieftain | |||
| U_speed = '''5''' | |||
| U_health = '''20''' | |||
| U_shots = '''24''' | |||
| U_cost = 165 | |||
}} | |||
{{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}} | |||
'''Orcs and Orc Chieftains''' are the level 3 creatures of [[Stronghold]]. They are recruited from the [[Stronghold creature dwellings|Orc Tower]]. | |||
''"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup> | |||
<div style="clear:left;"></div> | |||
== Heroes with a specialty == | |||
{{H|Jabarkas|Barbarian}} has orcs as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any orcs or orc chieftains for each level attained after 3rd level and gives them a [[speed]] bonus of 1. | |||
== Official Renders == | |||
<gallery mode="packed-hover"> | |||
Orc evolution.png | |||
</gallery> | |||
{{Fanopinion| | |||
Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only [[Stronghold]] shooter for a long time, since you will obtain [[Cyclopes]] only later on, usually even after obtaining [[Behemoths]]. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with [[Jabarkas]], you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit. | |||
[[Bless]] and [[Precision]] are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast [[Curse]] on Orcs if the enemy doesn't have notable amounts of stronger units. | |||
In {{hota}}, the appearance of Orcs and Orc Chieftains has been changed to be closer to that of orcs from {{homm2}} and {{homm4}}: | |||
}}<!-- end of fan opinion --> | |||
{{creature 'see also'}} | |||
* [[Comparison of Level 3 Creatures]] | |||
* [[Comparison of Ranged Creatures]] | |||
[[Category: Creatures]] | |||
__NOTOC__ |
Latest revision as of 17:11, 20 August 2024
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Hobgoblin | |||||||||||||||
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Wolf Rider | |||||||||||||||
Wolf Raider | |||||||||||||||
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Orc Chieftain | |||||||||||||||
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Ogre Mage | |||||||||||||||
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Roc | |||||||||||||||
Thunderbird | |||||||||||||||
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Cyclops | |||||||||||||||
Cyclops King | |||||||||||||||
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Behemoth | |||||||||||||||
Ancient Behemoth | |||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Orc Chieftain | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Portraits
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Orcs and Orc Chieftains are the level 3 creatures of Stronghold. They are recruited from the Orc Tower.
"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker hand-to-hand damage penalty, make them vulnerable." RoE manual
Heroes with a specialty[edit | hide | hide all]
Jabarkas the Barbarian has orcs as a specialty, which increases the attack and defense skills of any orcs or orc chieftains for each level attained after 3rd level and gives them a speed bonus of 1.
Official Renders[edit | hide]
User commentary
[Show user commentary]
[Hide user commentary]
|
Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only Stronghold shooter for a long time, since you will obtain Cyclopes only later on, usually even after obtaining Behemoths. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with Jabarkas, you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit. Bless and Precision are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast Curse on Orcs if the enemy doesn't have notable amounts of stronger units. In Horn of the Abyss, the appearance of Orcs and Orc Chieftains has been changed to be closer to that of orcs from Heroes of Might and Magic II: The Succession Wars and Heroes of Might and Magic IV: |