Anti-Magic Garrison: Difference between revisions

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{{inab}}
{| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px"
{| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px"
| align=center | [[File: Anti-Magic Garrison (horizontal).gif|Horizontal Anti-Magic Garrison]] [[File: Anti-Magic Garrison (vertical).gif|Vertical Anti-Magic Garrison]]
| align=center | [[File: Anti-Magic Garrison (horizontal).gif|Horizontal Anti-Magic Garrison]] [[File: Anti-Magic Garrison (vertical).gif|Vertical Anti-Magic Garrison]]
|-
|-
| Vertical and horizontal anti-magic garrisons as seen on the [[Adventure Map]].
| Horizontal and vertical anti-magic garrisons as seen on the [[Adventure Map]].
|}
|}


'''Anti-magic garrison''' is an [[Adventure Map]] object, that can withhold up to seven different [[Troop stack|stacks]] of [[creature]]s. The garrison prevents all [[Spell|spellcasting]] in the visiting [[square]]. This means that it is impossible for heroes or [[spellcaster|creatures to cast spells]] during a combat which takes place within the garrison, but it also prevents [[Spell|adventure spells]] to be cast while the hero is located in the visiting square. If an hero is attacked while located in the visiting square, the battle will take place inside the garrison and no spells can be cast in combat. Otherwise the combat in the anti-magic garrison does not differ from a normal combat on the Adventure Map.
'''Anti-Magic Garrison''' is a defensive location on the [[Adventure Map]], generally used to guard a terrain ‘bottleneck’ on a map.


The anti-magic garrison can belong to a specific player or it can be neutral, in which case the flags are grey. An enemy hero can not pass the garrison without fighting the armies inside, and no hero can pass a neutral garrison without a fight. The garrisons can be aligned both horizontally and vertically, and they are typically used in narrow passes to create an obstacle, which can not easily be passed.
Up to seven stacks of creatures can be deposited in a Garrison. Players owning the Garrison, and allies, can travel through it without fighting the Garrison's force. However, an enemy must first defeat the Garrison's force before they can pass it.  Heroes cannot occupy a Garrison.


Additionally, the map-maker can set troops in the anti-magic garrison to be unremovable. This means that the specific player for whom the garrison belongs to, can not move the troops from the garrison to a visiting hero. This also means, that any troop stacks (from any player) transfered to the garrison will stay there permanently.
With the exception of the Anti-Magic Garrison, Garrisons do not give special defenses like walls, moats, or arrow towers. Anti-Magic Garrisons, as their name suggest, prevent all spell casting by heroes or [[Spellcaster|spellcasting creatures]] during combat there, as well as casting of adventure spells when standing on the Garrison tile.
 
However, effects of combination artifacts like {{An|Armor of the Damned}}{{-ws}}, {{An|Angelic Alliance}}{{-ws}} or {{An|Ironfist of the Ogre}}{{-wh}} will still work.
 
== Check Box: Troops Are Removable ==
 
This checkbox can only be used after installing {{ab}}. It only appears in the [[map editor]].
 
Removing troops from any Garrison is allowed by default, but can be unchecked to ensure that the creatures stay in the Garrison.  If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat. New troops can be put into such a Garrison by a player, but can't be removed once added.
 
If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.
 
== Gallery ==
<gallery>
File:garrison_removable.png|The troops in the garrison are removable.
File:garrison_irremovable.png|The troops in the garrison are '''not''' removable.
</gallery>


== See also ==
== See also ==
* [[Border Gate]]
* [[Border Guard]]
* [[Quest Gate]]
* [[Quest Guard]]
* [[Garrison]]
* [[Garrison]]
* [[Anti-Magic Garrison]]
----
{{map objects 'see also'}}


[[Category:Adventure Map]]
[[Category: Adventure Map]]

Latest revision as of 09:01, 28 January 2024

Armageddon's Blade Only available when the official expansion, Armageddon's Blade, is installed.
Horizontal Anti-Magic Garrison Vertical Anti-Magic Garrison
Horizontal and vertical anti-magic garrisons as seen on the Adventure Map.

Anti-Magic Garrison is a defensive location on the Adventure Map, generally used to guard a terrain ‘bottleneck’ on a map.

Up to seven stacks of creatures can be deposited in a Garrison. Players owning the Garrison, and allies, can travel through it without fighting the Garrison's force. However, an enemy must first defeat the Garrison's force before they can pass it. Heroes cannot occupy a Garrison.

With the exception of the Anti-Magic Garrison, Garrisons do not give special defenses like walls, moats, or arrow towers. Anti-Magic Garrisons, as their name suggest, prevent all spell casting by heroes or spellcasting creatures during combat there, as well as casting of adventure spells when standing on the Garrison tile.

However, effects of combination artifacts like Armor of the DamnedArmor of the Damned Shadow of Death, Angelic AllianceAngelic Alliance Shadow of Death or Ironfist of the OgreIronfist of the Ogre Horn of the Abyss will still work.

Check Box: Troops Are Removable[edit | hide | hide all]

This checkbox can only be used after installing Armageddon's Blade. It only appears in the map editor.

Removing troops from any Garrison is allowed by default, but can be unchecked to ensure that the creatures stay in the Garrison. If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat. New troops can be put into such a Garrison by a player, but can't be removed once added.

If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.

Gallery[edit | hide]

See also[edit | hide]


See also:[edit | hide]