Stone Gargoyle and Obsidian Gargoyle: Difference between revisions

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{{creaturestats|Tower|6|6|0|2-3|16|6|Unliving||8|130 [[gold]]}}
{{Tower creatures}}
==Dwelling==
{{Creature
Stone Gargoyle is recruited in [[Parapet]].
| AI_Value  = 165
| Name      = Stone Gargoyle
| Attack    = 6
| Defense  = 6
| Speed    = 6
| Growth    = 9 [[Sculptor's Wings|(+4)]]
| Damage    = 2–3
| Health    = 16
| Movement  = [[Flying]]
| Cost      = 130
| Special  = • [[Non-living]] (Bloodless{{-wh}})
| U_AI_Value= 201
| U_name    = Obsidian Gargoyle
| U_attack  = '''7'''
| U_defense = '''7'''
| U_speed  = '''9'''
| U_cost    = 160
| No_shots  =
| No_ushots =
}}


==Upgrading==
{{Cram|Parapet|Stone Gargoyle|Obsidian Gargoyle|no_dwelling=|-={{---}}|pad=3px 7px 3px 5px}}
Can be upgraded to [[Obsidian Gargoyle]] for 30 [[gold]] per Stone Gargoyle.
'''Stone Gargoyles and Obsidian Gargoyles''' are the second level creatures of [[Tower]]. They are recruited from the [[Parapet]].


==Description==
''"Stone and Obsidian Gargoyles are demon-form statues animated for use as troops. They attack with raking claws."{{-}}<sup>[[Restoration of Erathia Manual Page 113|RoE manual]]''</sup>
Stone Gargoyles are demon-form statues animated for use as troops. They attack with raking claws.


{{Tower units}}
<div style="clear:left;"></div>
Building the [[Sculptor's Wings]] increases gargoyles' growth by 4 per week.


[[Category: Units]]
== Special Ability: Non-living (Bloodless{{-wh}}) ==
Though Stone and Obsidian Gargoyles are considered as non-living, they are still affected by [[morale]] and [[mind spells]]. In [[Horn of the Abyss]]{{-wh}}, they are called "Bloodless" instead of non-living.
 
== Heroes with a specialty ==
*{{H|Piquedram|Alchemist}} has gargoyles as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any stone or obsidian gargoyles for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
 
{{Fanopinion|
Their stats are considered to be pretty low for a level 2 unit, but they are usually used as cannon fodder to protect the [[Gremlin and Master Gremlin|gremlins]] in the early game anyway. Unfortunately, Gargoyles are immune to [[Resurrection]] and cannot be risen by [[Animate Dead]] as they aren't [[undead]].
 
Despite their average [[Attack]] and [[Defense]], only 2-3 [[damage]] and mediocre 16 [[health]] they are quite fast after upgrade, having [[Speed]] of 9. Obsidian Gargoyles can be used offensively to block enemy ranged troops or tie up melee stacks while your [[Master Gremlin]]s deal damage from distance.
 
[[Bless]] and [[Curse]] have drastic effect on Gargoyles as despite just 1 point of damage range with 2-3 it means 1/3rd average damage more or less. When cast with Advanced [[Water Magic]] or [[Fire Magic]], Bless almost doubles their damage (2,5 to 4), and Curse more than halves it (2,5 to 1).
 
The most important buff for Gargoyles should be [[Shield]] or [[Stone Skin]], as they are fragile but not particularly strong, so anything that helps them live and distract the enemy just a bit longer while your ranged stacks shoot at them is good.
 
[[Non-living]] nature means some of the most debilitating spells and abilities will not work against Gargoyles. This includes [[Vampire Lord|life drain]], [[Ghost Dragon|aging]], [[Zombie|disease]], [[Wyvern Monarch|poison]]. However they have [[morale]] and [[mind spell]]s still work on them.
 
Because they are relatively cheap, numerous, and fast, they make for good troops to overwhelm mainly ranged armies. They cannot keep up with real hard-hitters, though.
 
Against [[Necropolis]] army, they can be used to stop [[Power Lich]]es from shooting, denying them their powerful death cloud attack, or soak up [[Vampire Lord]]s retaliation, similarly to [[Stone Golem and Iron Golem|Golems]] - Vampire Lords are not healed by attacking non-living target. Keep in mind that Gargoyles are not nearly as tough as Golems and are not likely to survive long in melee against powerful stacks like Vampire Lords.
}}<!-- end of fan opinion -->
 
{{creature 'see also'}}
* [[Comparison of Level 2 Creatures]]
 
[[Category: Creatures]]
__NOTOC__

Latest revision as of 10:04, 17 June 2024

Tower creatures
Level 1
Gremlin Gremlin
Master Gremlin Master Gremlin
Level 2
Stone Gargoyle Stone Gargoyle
Obsidian Gargoyle Obsidian Gargoyle
Level 3
Stone Golem Stone Golem
Iron Golem Iron Golem
Level 4
Mage Mage
Arch Mage Arch Mage
Level 5
Genie Genie
Master Genie Master Genie
Level 6
Naga Naga
Naga Queen Naga Queen
Level 7
Giant Giant
Titan Titan
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Stone Gargoyle
 Cost per troop 

130

Attack 6
Defense 6
Damage 2–3
Health 16
Speed 6
Movement Flying
Size 1
Growth 9 (+4)
AI Value 165
 Special abilities:
Non-living (Bloodless Horn of the Abyss)
Obsidian Gargoyle
 Cost per troop 

160

Attack 7
Defense 7
Damage 2–3
Health 16
Speed 9
Movement Flying
Size 1
Growth 9 (+4)
AI Value 201
 Special abilities:
Non-living (Bloodless Horn of the Abyss)
Portraits
Shadow of Death   Horn of the Abyss
Parapet  

Stone Gargoyles and Obsidian Gargoyles are the second level creatures of Tower. They are recruited from the Parapet.

"Stone and Obsidian Gargoyles are demon-form statues animated for use as troops. They attack with raking claws." RoE manual

Building the Sculptor's Wings increases gargoyles' growth by 4 per week.

Special Ability: Non-living (Bloodless Horn of the Abyss)[edit | hide | hide all]

Though Stone and Obsidian Gargoyles are considered as non-living, they are still affected by morale and mind spells. In Horn of the Abyss Horn of the Abyss, they are called "Bloodless" instead of non-living.

Heroes with a specialty[edit | hide]

  • PiquedramPiquedram Piquedram the Alchemist has gargoyles as a specialty, which increases the attack and defense skills of any stone or obsidian gargoyles for each level attained after 2nd level, and gives them a speed bonus of 1.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Their stats are considered to be pretty low for a level 2 unit, but they are usually used as cannon fodder to protect the gremlins in the early game anyway. Unfortunately, Gargoyles are immune to Resurrection and cannot be risen by Animate Dead as they aren't undead.

Despite their average Attack and Defense, only 2-3 damage and mediocre 16 health they are quite fast after upgrade, having Speed of 9. Obsidian Gargoyles can be used offensively to block enemy ranged troops or tie up melee stacks while your Master Gremlins deal damage from distance.

Bless and Curse have drastic effect on Gargoyles as despite just 1 point of damage range with 2-3 it means 1/3rd average damage more or less. When cast with Advanced Water Magic or Fire Magic, Bless almost doubles their damage (2,5 to 4), and Curse more than halves it (2,5 to 1).

The most important buff for Gargoyles should be Shield or Stone Skin, as they are fragile but not particularly strong, so anything that helps them live and distract the enemy just a bit longer while your ranged stacks shoot at them is good.

Non-living nature means some of the most debilitating spells and abilities will not work against Gargoyles. This includes life drain, aging, disease, poison. However they have morale and mind spells still work on them.

Because they are relatively cheap, numerous, and fast, they make for good troops to overwhelm mainly ranged armies. They cannot keep up with real hard-hitters, though.

Against Necropolis army, they can be used to stop Power Liches from shooting, denying them their powerful death cloud attack, or soak up Vampire Lords retaliation, similarly to Golems - Vampire Lords are not healed by attacking non-living target. Keep in mind that Gargoyles are not nearly as tough as Golems and are not likely to survive long in melee against powerful stacks like Vampire Lords.


See also:[edit | hide]