Hindering spells: Difference between revisions
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Latest revision as of 23:45, 7 December 2023
Hindering spells are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during combat.
The game's hindering spells are:
Additionally, Dendroids have the ability to hinder enemy movement in combat with an ability known as Binding, which is not a true spell.
Note Unicorns can also cast blind when they strike opponents.
Note Azure Dragons' Fear causes the enemy to lose a round, similar to Sorrow.