Hindering spells

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Hindering spells are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during combat.

The game's hindering spells are:

Creatures:

Dendroid Guard Dendroid Soldier Dendroid Guards and Dendroid Soldiers have the ability to hinder enemy movement in combat with an ability known as Binding, which is not a true spell.

Unicorn War Unicorn Unicorns and War Unicorns can cast blind when they strike opponents.

Scorpicore Scorpicores can cause paralyze when they strike opponents.

Azure Dragon Azure Dragons' Fear causes the enemy to lose a round, similar to  Sorrow.