A Cold Day in Hell: Difference between revisions

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{{scenario_hota
{{SingleScenario
|scenario=A Cold Day in Hell
| scenario       = A Cold Day in Hell
|description=It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
| description   = It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
| num_play      = 4/1
| num_play      = 4/1
| size          = M
| size          = M
| source        = hota
| source        = hota
| victory        = def_all
| victory        = Defeat All Enemies.
| loss          = all
| victory_c      = def_all
| loss          = Lose All Your Towns and Heroes.
| loss_c        = all
| allies        = {{red}}
| allies        = {{red}}
| enemies        = {{blue}}{{green}}{{purple}}
| enemies        = 1: {{blue}}{{green}}{{-}}2: {{purple}}
| underground    = disabled
| underground    = disabled
| smap          = hota inferno
}}
}}
==Heroes==
{{H|Jeddite|Warlock}} with 17 {{Cn|Harpy Hag}}s in prison at 63, 1.<br/>
{{red}} {{H|Ash|Heretic}} with one {{Cn|Efreet Sultan}}, primary skills 2/2/3/2, Bloodlust and Fireball at 63, 14.<br/>
{{blue}} {{H|Catherine|Knight}} with 30 {{Cn|Archer}}s, 50 {{Cn|Pikeman|name=Pikemen}}, 20 {{Cn|Royal Griffin}}s, and 15 {{Cn|Swordsman|name=Swordsmen}}, primary skills 2/7/2/2, Advanced Leadership and Offense, in {{Town|Castle}} at 14, 57.<br/>
{{green}} {{H|Ivor|Ranger}} with 30 {{Cn|Battle Dwarf|name=Battle Dwarves}}, 45 {{Cn|Centaur Captain}}s, 10 {{Cn|Pegasus|name=Pegasi}}, and 20 {{Cn|Wood Elf|name=Wood Elves}}, primary skills 7/2/2/2, Advanced Archery and Offense, in {{Town|Rampart}} at 65, 55.<br/>
{{purple}} {{H|Alkin|Beastmaster}} with 45 {{Cn|Gnoll}}s, 23 {{Cn|Lizardman|name=Lizardmen}}, 14 {{Cn|Serpent Fly|name=Serpent Flies}}, and 7 {{Cn|Gorgon}}s, primary skills 0/10/1/1, Basic Water Magic and Offense, Advanced Armorer, at 17, 33. {{H|Mirlanda|Witch}} in {{Town|Fortress|nofort=}} at 55, 29.

Latest revision as of 10:03, 12 February 2025

A Cold Day in Hell
4 Total Players / 1 Human Player
1
4
Size 2 (72×72) - M
Underground disabled
Scenario Description
It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: Red
Enemies: 1: BlueGreen 2: Purple

Heroes[edit | hide | hide all]

JedditeJeddite Jeddite the Warlock with 17 Harpy Hag Harpy Hags in prison at 63, 1.
Red AshAsh Ash the Heretic with one Efreet Sultan Efreet Sultan, primary skills 2/2/3/2, Bloodlust and Fireball at 63, 14.
Blue CatherineCatherine Catherine the Knight with 30 Archer Archers, 50 Pikeman Pikemen, 20 Royal Griffin Royal Griffins, and 15 Swordsman Swordsmen, primary skills 2/7/2/2, Advanced Leadership and Offense, in Castle at 14, 57.
Green IvorIvor Ivor the Ranger with 30 Battle Dwarf Battle Dwarves, 45 Centaur Captain Centaur Captains, 10 Pegasus Pegasi, and 20 Wood Elf Wood Elves, primary skills 7/2/2/2, Advanced Archery and Offense, in Rampart at 65, 55.
Purple AlkinAlkin Alkin the Beastmaster with 45 Gnoll Gnolls, 23 Lizardman Lizardmen, 14 Serpent Fly Serpent Flies, and 7 Gorgon Gorgons, primary skills 0/10/1/1, Basic Water Magic and Offense, Advanced Armorer, at 17, 33. MirlandaMirlanda Mirlanda the Witch in Fortress at 55, 29.