Mirlanda

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Mirlanda the Witch
MirlandaMirlandaMirlandaMirlanda
Female
0
1
2
2
Mirlanda spent much of her younger days toying with the dark arts, before realizing that such a path usually leads to self destruction. She has learned to walk a fine line between good and evil, always making sure that one does not grow more powerful than the other.
Casts Weakness with effect increased by 4 for level 1–2 creatures, by 6 for level 3–4 creatures, by 8 for level 5–6 creatures, and by 10 for level 7 creatures. Horn of the AbyssCasts Weakness with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures. Shadow of Death
Advanced
15–2510–20 Gnoll (100%)
4–7 Lizardman (100%) Horn of the Abyss(88%) Shadow of Death
3–42–4 Serpent Fly (100%) Horn of the Abyss(25%) Shadow of Death
Weakness
1560

Story[edit | hide | hide all]

Horn of the Abyss Horn of the Abyss[edit | hide]

Daughter of an Avleean druid and half-sister to Celestine.

Heroes of Might and Magic IV

Mirlanda survived The Reckoning and appeared as a Priest on Axeoth.

[[File: Hero {{{image2}}} (Heroes IV).png]] "Although Mirlanda's past was dark and violent, she always had an interest in the philosophies of good. It wasn't until the Reckoning left her severely wounded that she had the opportunity to talk to a healer on even terms. Those months of recuperation convinced her that she needed to follow another path." — Biography

Historical counterpart[edit | hide]

A character named Mirlanda was a leader during the civil war in the Mudlands. Although represented by Mirlanda in-game, she is apparently only a namesake, as those events happened centuries before the Restoration Wars.

Appearances[edit | hide]

Heroes III Complete Restoration of Erathia Armageddon's Blade Shadow of Death Heroes Chronicles Heroes Chronicles Horn of the Abyss Horn of the Abyss

Warlords of the Wasteland1

Enemy: The War for the Mudlands

Forged in Fire

Enemy: New Order
Player / Enemy / Ally / Mentioned: Player/Enemy/Allied/Mentioned hero      Imprisoned Imprisoned Encamped: Hero begins imprisoned/encamped
1: This campaign occurs long before the Restoration Wars; these appearances are non-canonical.
Note: Campaigns are listed in chronological order.

User Commentary

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Mirlanda starts with Advanced Wisdom, which is less useful for Fortress, since they only have Mage Guild level 3.


See Also:[edit | hide]