Template:CLevelsRow: Difference between revisions

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m (Centered carryover heroes)
(change dash to infinity for no max level)
 
(One intermediate revision by the same user not shown)
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| style="text-align:center;" | {{{bonus|(none)}}}
| style="text-align:center;" | {{{bonus|(none)}}}
| Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}}
| Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}}
| [[File:{{{victory|Defeat All Enemies}}}.png|{{{victory|Defeat All Enemies}}}|link=Map Attributes]]
| [[File:{{{victory|Defeat All Enemies}}}.png|{{{victory|Defeat All Enemies}}}{{#switch: {{{vic2|}}}| true = {{-}}or Defeat All Enemies | }}|link=Map Attributes]]
| [[File:{{{loss|Lose All Your Towns and Heroes}}}.png|{{{loss|Lose All Your Towns and Heroes}}}|link=Map Attributes]]
| [[File:{{{loss|Lose All Your Towns and Heroes}}}.png|{{{loss|Lose All Your Towns and Heroes}}}|link=Map Attributes]]
| style="text-align:center;" | {{{{{difficulty|}}} difficulty|25}}
| style="text-align:center;" | {{{{{difficulty|}}} difficulty|25}}
| <span style="font-size:140%;">[[File:Exp2.gif|40px]]{{{max_lvl|-}}}</span>
| <span style="font-size:140%;">[[File:Exp2.gif|40px]]{{{max_lvl|}}}</span>
| style="text-align:center;" | {{{carry|(none)}}}
| style="text-align:center;" | {{{carry|(none)}}}


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{{CLevelsTable}}
{{CLevelsTable}}
{{CLevelsRow|name=Homecoming|size=M|difficulty=Easy|underground=enabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.|bonus={{BonusCr|Pikeman|14}}{{BonusR|Magic|5}}{{BonusCr|First Aid Tent}}|max_lvl=6|carry={{carry|4}}}}
{{CLevelsRow|name=Homecoming|size=M|difficulty=Easy|underground=enabled|victory=Capture Town|vic2=true|ally={{red}}|enemy={{tan}}|description=To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.|bonus={{BonusCr|Pikeman|14}}{{BonusR|Magic|5}}{{BonusCr|First Aid Tent}}|max_lvl=6|carry={{carry|4}}}}
{{CLevelsRow|name=Guardian Angels|size=S|difficulty=Normal|underground=enabled|ally={{red}}|enemy={{tan}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.|bonus={{BonusCr|Angel|1}}{{BonusCr|Zealot|3}}{{BonusSp|Prayer}}|max_lvl=12|carry={{carry|8}}}}
{{CLevelsRow|name=Guardian Angels|size=S|difficulty=Normal|underground=enabled|ally={{red}}|enemy={{tan}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.|bonus={{BonusCr|Angel|1}}{{BonusCr|Zealot|3}}{{BonusSp|Prayer}}|max_lvl=12|carry={{carry|8}}}}
{{CLevelsRow|name=Griffin Cliff|size=M|difficulty=Normal|underground=enabled|victory=Flag All Creature Dwellings|loss=Lose Town|ally={{red}}|enemy=1:{{tan}}{{orange}}|description=To win, you must locate and flag all 7 Griffin Towers.|bonus={{BonusArt|Golden Bow}}{{BonusArt|Lion's Shield of Courage}}{{BonusArt|Endless Sack of Gold}}}}
{{CLevelsRow|name=Griffin Cliff|size=M|difficulty=Normal|underground=enabled|victory=Flag All Creature Dwellings|loss=Lose Town|ally={{red}}|enemy=1:{{tan}}{{orange}}|description=To win, you must locate and flag all 7 Griffin Towers.|bonus={{BonusArt|Golden Bow}}{{BonusArt|Lion's Shield of Courage}}{{BonusArt|Endless Sack of Gold}}}}
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* underground
* underground
* victory
* victory
* vic2=true (adds "or Defeat All Enemies" to the victory text)
* loss
* loss
* difficulty
* difficulty

Latest revision as of 19:53, 20 March 2024


Name Size Underground Bonus options Sides Victory Condition Loss Condition Difficulty Max Lvl Carry Over
Homecoming Size 2 (72×72) - M Underground enabled
Start with 14 Pikeman(s)
14
Start with +5 Mercury, Sulfur, Crystal & Gems
5
Start with a First Aid Tent
Allies: Red
Enemies: Tan
Capture Town or Defeat All Enemies Lose All Your Towns and Heroes Difficulty 1: Easy - The player starts with a large advantage in resources, and the computer plays poorly. 6  4 strongest heroes
To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.
Guardian Angels Size 1 (36×36) - S Underground enabled
Start with 1 Angel(s)
1
Start with 3 Zealot(s)
3
 Start with (a scroll of) Prayer 
Allies: Red
Enemies: Tan
Defeat All Enemies Lose All Your Towns and Heroes Difficulty 2: Normal - The player starts with a moderate advantage in resources, and the computer plays reasonably well. 12  8 strongest heroes
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.
Griffin Cliff Size 2 (72×72) - M Underground enabled  Start with Golden Bow  Start with Lion's Shield of Courage  Start with Endless Sack of Gold  Allies: Red
Enemies: 1:TanOrange
Flag All Creature Dwellings Lose Town Difficulty 2: Normal - The player starts with a moderate advantage in resources, and the computer plays reasonably well. (none)
To win, you must locate and flag all 7 Griffin Towers.

Variables[edit | hide | hide all]

  • name
  • map_link
  • description
  • size
  • underground
  • victory
  • vic2=true (adds "or Defeat All Enemies" to the victory text)
  • loss
  • difficulty
  • ally
  • enemy
  • bonus
  • max_lvl
  • carry