Monk and Zealot: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 30: | Line 30: | ||
*{{H|Ingham|Cleric}} has monks as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any monks or zealots for each level attained after 5th level and gives them a [[speed]] bonus of 1. | *{{H|Ingham|Cleric}} has monks as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any monks or zealots for each level attained after 5th level and gives them a [[speed]] bonus of 1. | ||
* {{H|Dracon|Wizard}} {{withmaped}} can upgrade Monks and Zealots (also [[Mage and Arch Mage|Magi and Arch Magi]]) into [[Enchanter]]s. | * {{H|Dracon|Wizard}} {{withmaped}} can upgrade Monks and Zealots (also [[Mage and Arch Mage|Magi and Arch Magi]]) into [[Enchanter]]s. | ||
== Appearance == | == Appearance == |
Revision as of 18:03, 27 December 2024
Castle creatures | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | ||||||||||||||||||
![]() ![]() | ||||||||||||||||||
![]() ![]() | ||||||||||||||||||
Level 2 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Level 3 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Level 4 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Level 5 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Level 6 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Level 7 | ||||||||||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
Towns | ||||||||||||||||||
|
Statistics | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monk | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Zealot | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
Special abilities: | ||||||||||||||||||||
• Ranged attack • No melee penalty | ||||||||||||||||||||
Portraits
|
![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Monks and Zealots are the level 5 creatures of Castle. They can be recruited from the Monastery. According to an in-game rumor, Zealots are beings of pure energy.
"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not." RoE manual
Heroes with a specialty
Ingham the Cleric has monks as a specialty, which increases the attack and defense skills of any monks or zealots for each level attained after 5th level and gives them a speed bonus of 1.
Dracon the Wizard
can upgrade Monks and Zealots (also Magi and Arch Magi) into Enchanters.
Appearance
A Zealot appears at the beginning of the Safe Passage scenario from the Song for the Father campaign in Restoration of Erathia.
Official Renders
User Commentary
Show User Commentary