Dendroid Guard and Dendroid Soldier: Difference between revisions

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{{Rampart creatures}}{{Creature
{{Rampart creatures}}{{CreatureNew
| AI_Value  = 517
| name          = Dendroid Soldier
| Name      = Dendroid Guard
| faction        = Rampart
| Faction  = Rampart
| attack        = 9
| Attack    = 9
| defense        = 12
| Defense  = 12
| shots          =
| Speed    = 3
| damage        = 10–14
| Growth    = 3 [[Dendroid Saplings|(+2)]]
| health        = 65
| Damage    = 10–14
| speed          = 4
| Health    = 55
| move          = Ground
| Cost      = 350
| size          = 1
| Special  = • [[Binding]]
| growth        = 3 {{gl|Dendroid Saplings|(+2)}}
| U_AI_Value= 803
| aivalue        = 803
| U_name    = Dendroid Soldier
| fightvalue    = 765
| U_speed  = '''4'''
| goldcost      = 425
| U_health  = '''65'''
| resource      =
| U_cost    = 425
| rescost        =
| No_shots  =  
| abilities      = Binds enemies in place.
| No_ushots =  
}}
}}  
{{CreatureNew
| name          = Dendroid Guard
| faction        = Rampart
| attack        = 9
| defense        = 12
| shots          =
| damage        = 10–14
| health        = 55
| speed          = 3
| move          = Ground
| size          = 1
| growth        = 3 {{gl|Dendroid Saplings|(+2)}}
| aivalue        = 517
| fightvalue    = 690
| goldcost      = 350
| resource      =  
| rescost        =  
| abilities      = Binds enemies in place.
}}


{{Cram|Dendroid Arches|Dendroid Guard|Dendroid Soldier|no_dwelling=|-={{---}}|pad=3px 10px 3px 5px}}
'''Dendroid Guards and Dendroid Soldiers''' are the level 5 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dendroid Arches]]. Building the [[Dendroid Saplings]] increases Dendroids' growth by 2 per week.
'''Dendroid Guards and Dendroid Soldiers''' are the level 5 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dendroid Arches]].


''"Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup>
''"Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup>


<div style="clear:left;"></div>
{{DwellingPortrait
 
| dwelling      = Dendroid Arches
Building the [[Dendroid Saplings]] increases Dendroids' growth by 2 per week.
| creature1      = Dendroid Guard
| creature2      = Dendroid Soldier
}}


== Special Ability: Binding ==
== Special Ability: Binding ==

Revision as of 15:30, 3 January 2025

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Dendroid Soldier
9
12
10–14
65
4
Move
Ground
Size
1
Growth
803
765
Cost Per Troop

425
Binds enemies in place.
Dendroid Guard
9
12
10–14
55
3
Move
Ground
Size
1
Growth
517
690
Cost Per Troop

350
Binds enemies in place.

Dendroid Guards and Dendroid Soldiers are the level 5 creatures of Rampart. They are recruited from the Dendroid Arches. Building the Dendroid Saplings increases Dendroids' growth by 2 per week.

"Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed." RoE manual

Dendroid Arches

Special Ability: Binding

Dendroids' attacks cause an enemy to be bound to the ground, unable to move until the stack of Dendroids that entangled them moves or perishes, though the effect can also be removed with Dispel or Teleport spells.

Anti-Magic does not protect units from being bound by this ability.

In Shadow of Death (and until version 1.3.3 of Horn of the Abyss), the ability is bugged when used on Harpies attacking with their strike and return ability. After the Dendroids retaliate, the Harpies are be bound to the original hex that they attacked from and will remain bound even if the Dendroid stack moves or dies.

Heroes with a specialty

  • RylandRyland Ryland the Ranger has dendroids as a specialty, which increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level, and gives them a speed bonus of 1.

Official Renders

User commentary

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Some may find the information in this section subjective or irrelevant.

With even lower speed than the dwarves, the dendroid guard and soldier are almost exclusively considered to be garrison units, because they will slow down any hero on the adventure map. However, it should be noted that they bear health almost equal to a level 6 wyvern, damage is not entirely bad, and also have good defense and ability. Most of all, they are the cheapest level 5 monster and the only one with a horde building, making them as affordable and numerous as level 4 monsters but stronger and tougher. In terms of weekly hit points, Dendroid Soldiers are second only to certain upgraded level 7 monsters (Titan, Black Dragon, Ancient Behemoth, Phoenix, Haspid).

During a defensive siege in which a section of the wall has been destroyed, the Dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70-90 dmg per turn, but also block the entrance into the castle, rendering other non-flying units stuck outside the walls.

Berserk works very well on Dendroids, since they will not only attack their fellow units, but bind them.


See also: