Teleport
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Teleport | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 15/12/6/3 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Teleport is a 3rd level spell in the School of Water Magic. It is the only spell with a spell point cost that changes with every level of magic element secondary skill.
Creatures immune to Teleport:
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Teleport is often used on rather slow units that can cause massive damage like the Chaos Hydras to quickly reach enemy troops, or to quickly reach the enemy shooters either killing them or block them from firing. |