Tavern: Difference between revisions
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| effect = The tavern increases morale of the troops defending the city, enables to hire heroes and provides intelligence information through thieves guild. }} | | effect = The tavern increases morale of the troops defending the city, enables to hire heroes and provides intelligence information through thieves guild. }} | ||
'''Tavern''' is one of the [[ | '''Tavern''' is both one of the standard buildings, that can typically be build in every town, and an [[Adventure Map]] location. From Tavern a player can recruit [[hero]]es, hear [[rumor]]s and visit Thieves' Guild. Additionally, a Tavern in a town icreases [[Morale]] of the defending troops by +1. In the original {{roe}}, the heroes available for hiring in one of the on-map taverns were different from the ones available in your towns. | ||
== Hiring heroes == | == Hiring heroes == |
Revision as of 12:35, 25 March 2014
Buildings | |||||||||||
Halls | |||||||||||
Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
Common | |||||||||||
Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
Specific | |||||||||||
Artifact Merchants | |||||||||||
Shipyard | |||||||||||
Horde buildings | |||||||||||
Grail buildings | |||||||||||
Towns | |||||||||||
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Tavern is both one of the standard buildings, that can typically be build in every town, and an Adventure Map location. From Tavern a player can recruit heroes, hear rumors and visit Thieves' Guild. Additionally, a Tavern in a town icreases Morale of the defending troops by +1. In the original Restoration of Erathia, the heroes available for hiring in one of the on-map taverns were different from the ones available in your towns.
Hiring heroes
Heroes can be hired to the service of kingdom at the price of 2500 . There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map), the two heroes have a random number of creatures associated with the town type they represent with them. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents.
Hearing rumors
In the tavern screen above the heroes is a small box containing rumors. The game has a bunch of built-in rumors, but the mapmaker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful or completely nonsense. Default rumors can for example reveal the terrain of which the grail is buried or which player has the most artifacts.
Thieves' guild
The thieves' guild is part of the tavern. It provides information on the relative strength of all the players and heroes. Each player is portrayed by a flag of their color which is placed further to the left depending on their rank regarding listed information. The information available in thieves' guilds is dependent on the number of towns a player controls.
Statistics | Number of towns | ||||
1 | 2 | 3 | 4 | 5 | |
Number of towns | X | X | X | X | X |
Number of heroes | X | X | X | X | X |
Gold | X | X | X | X | |
Wood & ore | X | X | X | X | |
Mercury, sulfur, crystal & gems | X | X | X | ||
Obelisks Found | X | X | X | ||
Artifacts Found | X | X | |||
Kingdom army strength | X | X | |||
Income | X | ||||
Best hero | X* | X** | X | X | X |
Personality | X | X | X | ||
Best monster | X | X | |||
* Only portrait and name ** Primary skills |
Heroes stationed inside towns, are not included in the best hero category. However, this is not true in the strongest monster category.