Ranger: Difference between revisions

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'''Rangers''' are the might heroes of the [[Rampart]] [[Town]].  
'''Rangers''' are might heroes of [[Rampart]]. They are born of the woods, skilled at hunting and tracking. Rangers dedication to the protection of the wilderness leads them to pursue a wide range of knowledge, concentrating on martial and outdoor skills.


They are born of the woods, skilled at hunting and tracking. Their dedication to the protection of the wilderness leads them to pursue a wide range of knowledge, concentrating on martial and outdoor skills.
Rangers cannot learn [[Fire Magic]], which means they can only acquire it from [[Witch Hut]], [[Scholar (Adventure Map)|Scholars]], [[Seer's Hut]] or [[Event]].


All Rangers start with the following [[Primary Skills]]:
== Rangers ==
*[[Attack]] of '''1'''
{{Herotable}}
*[[Defense]] of '''3'''
{{Herotablerow|Jenova|Ranger|Gold|Advanced archery||}}
*[[Spell Power]] of '''1'''
{{Herotablerow|Kyrre|Ranger|Logistics|Basic archery|Basic logistics}}
*[[Knowledge]] of '''1'''
{{Herotablerow|Gelu|Ranger|Sharpshooters|Basic archery|Basic leadership}}
 
{{Herotablerow|Ivor|Ranger|Elves|Basic archery|Basic offense}}
They have the following chances of getting +1 in a certain primary skill for each level up:
{{Herotablerow|Ufretin|Ranger|Dwarves|Basic resistance|Basic luck}}
{| border="1"
{{Herotablerow|Clancy|Ranger|Unicorns|Basic resistance|Basic pathfinding}}
|+Primary skill chances for '''Rangers'''
{{Herotablerow|Thorgrim|Ranger|Resistance|Advanced resistance||}}
|-
{{Herotablerow|Ryland|Ranger|Dendroids|Basic leadership|Basic diplomacy}}
!
{{Herotablerow|Mephala|Ranger|Armorer|Basic leadership|Basic armorer}}
! Attack
! Defense
! Spell Power
! Knowledge
|-
| ''On levels 2-9''
| 35%
| 45%
| 10%
| 10%
|-
| ''On levels 10+''
| 30%
| 30%
| 20%
| 20%
|}
|}
Rangers cannot learn [[Fire Magic]]. Only [[Scholar (Adventure Map)|Scholars]] and [[Witch Hut]]s can teach them [[Fire Magic]].
==List of Rangers==
*[[Mephala]]
*[[Ufretin]]
*[[Jenova]]
*[[Ryland]]
*[[Thorgrim]]
*[[Ivor]]
*[[Clancy]]
*[[Gelu]] {{inabhc}}
*[[Kyrre]]
*[[Valita]] {{inhc}}


[[Category: Rangers|*]]
[[Category: Rangers|*]]
__NOTOC__

Revision as of 12:45, 9 April 2014

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Ranger
Male Ranger
 Skills 1 2–9 >10
 Attack:  1  35%  30%
 Defense:  3  45%  30%
 Power:  1  10%  20%
 Knowledge:  1  10%  20%
Chances of secondary skills
Combat Magic Adventure
 Archery  8
 Armorer  8
 Artillery  6
 Ballistics  4
 First Aid  3
 Leadership  6
 Luck  6
 Offense  5
 Resistance  9
 Tactics  5
 Interference Horn of the Abyss  
 Intelligence  2
 Mysticism  3
 Scholar  1
 Sorcery  2
 Wisdom  3
 Air Magic  1
 Earth Magic  3
 Fire Magic  0
 Water Magic  3
 Diplomacy  4
 Eagle Eye  2
 Estates  2
 Learning  4
 Logistics  5
 Navigation  3
 Necromancy  0
 Pathfinding  7
 Scouting  7

Rangers are might heroes of Rampart. They are born of the woods, skilled at hunting and tracking. Rangers dedication to the protection of the wilderness leads them to pursue a wide range of knowledge, concentrating on martial and outdoor skills.

Rangers cannot learn Fire Magic, which means they can only acquire it from Witch Hut, Scholars, Seer's Hut or Event.

Rangers

Template:Herotable Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow Template:Herotablerow |}