Pathfinding: Difference between revisions
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'''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. Penalty reductions from the skill level are tabulated below. | '''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. Penalty reductions from the skill level are tabulated below. | ||
{| cellspacing=0 cellpadding=2 style="border: 1px solid black; text-align: center | {| cellspacing=0 cellpadding=2 style="border: 1px solid black; text-align: center; background:#{{Grey 2}};" | ||
|+ align | |+ style="text-align:left" | Terrain penalties with different levels of Pathfinding: | ||
|- | |- style="background-color:#{{grey 3}};" | ||
! Terrain | ! Terrain | ||
! None | ! width=50px| None | ||
! Basic | ! width=50px| Basic | ||
! Advanced | ! width=50px| Advanced | ||
! Expert | ! width=50px| Expert | ||
|- | |- | ||
| align | | style="text-align:left;"| [[File:Dirt (s).gif|link=]] [[Dirt]]<br>[[File:Grass (s).gif|link=]] [[Grass]]<br>[[File:Lava (s).gif|link=]] [[Lava]]<br>[[File:Subterranean (s).gif|link=]] [[Subterranean]]<br>[[File:Highlands (s).gif|link=]] [[Highlands]]{{-}}{{withhota}}|| 100%|| 100%|| 100%|| 100% | ||
|- style="background-color:lightgray;" | |||
| style="text-align:left; "| [[File:Rough (s).gif|link=]] [[Rough]]|| 125%|| 100%|| 100%|| 100% | |||
|- | |- | ||
| align | | style="text-align:left; "| [[File:Sand (s).gif|link=]] [[Sand]]<br>[[File:Snow (s).gif|link=]] [[Snow]]|| 150%|| 125%|| 100%|| 100% | ||
|- style="background-color:lightgray;" | |||
| style="text-align:left"| [[File:Swamp (s).gif|link=]] [[Swamp]]||175%||150%||125%||100% | |||
|- | |||
| align | |||
|} | |} | ||
Revision as of 05:23, 31 August 2018
Pathfinding is a secondary skill, that reduces the movement penalty for rough terrains. A hero with expert pathfinding secondary skills treats all terrains as grass, which means that the hero suffers no penalty for crossing rough, sand, snow or swamp terrain types. Penalty reductions from the skill level are tabulated below.
Terrain | None | Basic | Advanced | Expert |
---|---|---|---|---|
Dirt Grass Lava Subterranean Highlands |
100% | 100% | 100% | 100% |
Rough | 125% | 100% | 100% | 100% |
Sand Snow |
150% | 125% | 100% | 100% |
Swamp | 175% | 150% | 125% | 100% |
Heroes with Pathfinding as a starting skill: