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{{spelltable|Water Magic|15|Instant|3rd}}
{{Water spells}}{{spelltable|Water Magic|15|Instant|3rd}}


Instantly moves a unit to an unoccupied hex.
Instantly moves a unit to an unoccupied hex.

Revision as of 09:31, 1 February 2014

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic

Template:Spelltable

Instantly moves a unit to an unoccupied hex.

Skill Level Effect Cost
none Cannot teleport over Walls or Moats 15
Basic Cannot teleport over Walls or Moats 9
Advanced Cannot teleport over Walls 6
Expert Can teleport to any unoccupied hex 3

Note: Seems bugged. Extremely cheap at Expert.