Conflux: Difference between revisions
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Revision as of 21:33, 28 April 2008
The Conflux is a neutral alignment town with a focus on magic and magic-related units.
Overview
The Conflux is the home of Elementalists and Planeswalkers. Most of its units are Elementals.
Structures
Conflux Specific Buildings
Creature Dwellings
Town Costs
["Basic" includes Fort, Citadel, Castle & any prerequisites: "Upgrades" also includes prerequisites]
Resource | Basic | Upgrades | All |
---|---|---|---|
Gold | 71300 | 25500 | 96800 |
Wood | 25 | 12 | 145 |
Ore | 45 | 20 | 140 |
Crystal | 2 | 3 | 33 |
Gems | 2 | 5 | 35 |
Mercury | 12 | 35 | 75 |
Sulfur | 2 | 8 | 38 |
Troop cost/week: 28500 Gold + 4 Mercury
Units
Strengths and Weaknesses
Strengths
- Several great heroes
- Phoenixes are the fastest creature in the game, outspeeding all competion by a large margin, and also have a base growth of 2
- Many units unaffected by negative Morale
- Many units unaffected by Mind spells
- All 4 top-level units immune to Armageddon, opening up for the Dracageddon tactic.
- Low level units are great for efficient map-clearing
- Magic University allows heroes to wait and see what magic schools to pick; or they can have them all
- The Aurora Borealis is the best Grail building, handing out all spells
Weaknesses
- Magma Elementals are the worst level 5 unit
- Energy Elementals are below average
- Many units have vulnerabilities to certain spells
- Cannot have Armageddon in the Mage Guild, decreasing the viability of Dracageddon
Additional Information
Alignment: Neutral
WARNING! This town is often considered too strong and thus is banned in many multiplayer games/tournaments.