Ballistics: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 24: | Line 24: | ||
| 50% | | 50% | ||
| 30% | | 30% | ||
| | | <50% | ||
|- | |- | ||
| Basic | | Basic | ||
Revision as of 19:43, 16 October 2018
Ballistics is a secondary skill, that gives the player manual control over the catapult in a Siege and increases the damage done to castle walls. Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.
| Level | Shots | Chance to hit
intended wall |
Chance for
maximum damage |
Chance to hit Arrow Towers or
Drawbridge before all walls destroyed |
|---|---|---|---|---|
| None | 1 | 50% | 30% | <50% |
| Basic | 1 | 60% | 50% | <60% |
| Advanced | 2 | 60% | 50% | <60% |
| Expert | 2 | 75% | 100% | <75% |
Heroes with Ballistics as a starting skill:


