Swordsman and Crusader: Difference between revisions

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Adding a bold markup to abilities added by upgrades to match their upgraded stats.
actually luck is LESS random
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[[Bloodlust]] and [[Weakness]] affect their attack power. [[Slayer]] might be useful, if you can exploit Crusaders' double attack and somehow not get them wiped out by opposing level 7 troop, as they only have 35 health. [[Frenzy]] leads to incredibly high damage output, but also makes the troops very vulnerable due to 0 Defense, and thus not recommended if an attacked stack has an opportunity to retaliate.
[[Bloodlust]] and [[Weakness]] affect their attack power. [[Slayer]] might be useful, if you can exploit Crusaders' double attack and somehow not get them wiped out by opposing level 7 troop, as they only have 35 health. [[Frenzy]] leads to incredibly high damage output, but also makes the troops very vulnerable due to 0 Defense, and thus not recommended if an attacked stack has an opportunity to retaliate.


Because their attack usually comes in two parts, [[luck]] is even more random, as Crusaders can benefit from double damage on each attack, both, or none. [[Morale]] works better, as more actions means more double attacks.
Because their attack usually comes in two parts, [[luck]] is slightly less random, since it has two chances to work, but will usually only boost one of the two strikes. [[Morale]] is as chancy as ever, but as it will always give additional (double) attacks (as opposed to Luck which also improves retaliations) Crusaders will benefit from it more than usual.


Like any strong melee unit, [[Counterstrike]] is decent buff for them, even if their retaliations don't benefit from double attack special ability.
Like any strong melee unit, [[Counterstrike]] is decent buff for them, even if their retaliations don't benefit from double attack special ability.

Revision as of 17:47, 19 April 2022

Castle creatures
Level 1
Pikeman Pikeman Pikeman
Halberdier Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Swordsman
 Cost per troop 

300

Attack 10
Defense 12
Damage 6–9
Health 35
Speed 5
Movement Ground
Size 1
Growth 4
AI Value 445
Crusader
 Cost per troop 

400

Attack 12
Defense 12
Damage 7–10 (x2)
Health 35
Speed 6
Movement Ground
Size 1
Growth 4
AI Value 588
 Special abilities:
Double attack
Portraits
Barracks  

Swordsmen and Crusaders are level 4 creatures of Castle. They can be recruited from Barracks.

"Well armed and armored, swordsmen and crusaders are better all-around foot soldiers than their pikemen companions. Crusaders deliver two blows per attack." RoE manual

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