Shipyard: Difference between revisions
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{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:3px; margin-left: 3px; margin-bottom:10px; float:right;" | {| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:3px; margin-left: 3px; margin-bottom:10px; float:right;" | ||
| [[File:Adventure Map Castle fort.gif|x70px|Castle|link=Castle]] || [[File:Castle Shipyard.gif|border|150px]] | | [[File:Adventure Map Castle fort.gif|x70px|Castle|link=Castle]] || [[File:Castle Shipyard Large.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Necropolis fort.gif|x95px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard.gif|border|150px]] | | [[File:Adventure Map Necropolis fort.gif|x95px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard Large.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard.gif|border|150px]] | | [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard Large.gif|border|150px]] | ||
|- | |- | ||
| [[File:Adventure Map Conflux fort.gif|x85px|Conflux|link=Conflux]] || [[File:Conflux Shipyard.gif|border|150px]] | | [[File:Adventure Map Conflux fort.gif|x85px|Conflux|link=Conflux]] || [[File:Conflux Shipyard Large.gif|border|150px]] | ||
|- style="background-color: #{{gold 0}};" | |- style="background-color: #{{gold 0}};" | ||
| [[File:Adventure Map Cove fort (HotA).gif|x65px|Cove|link=Cove]] || [[File:Cove Shipyard.gif|border|150px]] | | [[File:Adventure Map Cove fort (HotA).gif|x65px|Cove|link=Cove]] || [[File:Cove Shipyard Large.gif|border|150px]] | ||
|} | |} | ||
Revision as of 19:41, 30 November 2023
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Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
Common | |||||||||||
Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
Specific | |||||||||||
Artifact Merchants | |||||||||||
Shipyard | |||||||||||
Horde buildings | |||||||||||
Grail buildings | |||||||||||
Towns | |||||||||||
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Shipyard as seen on the adventure map. |
Building cost: 2000 20 .
Buildings required: none.
Shipyards are structures which allow players to build boats for 1000 and 10 . They can be found on the adventure map and can also be built in Castle, Necropolis, Fortress, Conflux , and Cove .
When built or flagged, a shipyard can be used by the owner or an ally (for an adventure map object - by clicking on the left tile, without visiting).
Boats built in different towns have different appearances (see Boat for details).
Adventure map shipyard has 12 active tiles, and intown shipyard - just 2. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5).
A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free).
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1. Active tiles of an intown shipyard.
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2. The shipyard cannot build boats until the built one is removed from the active tile.
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3. The shipyard cannot build boats until the built one is removed from the active tile.
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4. Although this Fortress was given a shipyard using nwczion, it cannot build boats.
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5. Although this Conflux was given a shipyard using the map editor, it cannot build boats.