Automaton and Sentinel Automaton: Difference between revisions

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(Automaton is a large creature)
Line 9: Line 9:
  | Damage    = 7
  | Damage    = 7
  | Health    = 30
  | Health    = 30
| Size      = 2
  | Cost      = 350
  | Cost      = 350
  | Special  = • [[Mechanical]]<br>• Detonation at death
  | Special  = • [[Mechanical]]<br>• Detonation at death

Revision as of 16:37, 1 January 2024

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Horn of the Abyss Factory creatures Horn of the Abyss
Level 1
Halfling (Factory) Halfling
Halfling Grenadier Halfling Grenadier
Level 2
Mechanic Mechanic
Engineer Engineer
Level 3
Armadillo Armadillo
Bellwether Armadillo Bellwether Armadillo
Level 4
Automaton Automaton
Sentinel Automaton Sentinel Automaton
Level 5
Sandworm Sandworm
Olgoi-Khorkhoi Olgoi-Khorkhoi
Level 6
Gunslinger Gunslinger
Bounty Hunter Bounty Hunter
Level 7a
Couatl Couatl
Crimson Couatl Crimson Couatl
Level 7b
Dreadnought Dreadnought
Juggernaut Juggernaut
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Automaton
 Cost per troop 

350

Attack 12
Defense 10
Damage 7
Health 30
Speed 8
Movement Ground
Size 2
Growth 5
AI Value ?
 Special abilities:
Mechanical
• Detonation at death
Sentinel Automaton
 Cost per troop 

450

Attack 12
Defense 10
Damage 9
Health 30
Speed 9
Movement Ground
Size 2
Growth 5
AI Value ?
 Special abilities:
Mechanical
• Detonation at death
No enemy retaliation
Portraits

Automatons and Sentinel Automatons are level 4 creatures of Factory. They are recruited from the Manufactory.

Heroes with a specialty

  • ToddTodd Todd the Mercenary has Automatons as a specialty, which increases the attack and defense skills of any Automatons or Sentinel Automatons for each level attained after 4th level, and gives them a speed bonus of 1.
  • FrederickFrederick Frederick the Artificer has Automatons as a specialty, which increases the damage dealt by the explosion of Automatons and Sentinel Automatons by 5% for every level (rounded up).

See also: