Water Elemental and Ice Elemental: Difference between revisions
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| U_shots = 24 | | U_shots = 24 | ||
| U_cost = 375 | | U_cost = 375 | ||
| U_special = | | U_special = Counts as an [[elemental]] + Immune to [[ice bolt]] and [[frost ring]] + Vulnerable to [[Armageddon]], [[Fire Shield]], [[Fireball]], [[Inferno (spell)|Inferno]], [[Land Mine]] and [[Fire Wall]] + no [[Melee Penalty]] | ||
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Revision as of 11:47, 4 December 2013
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Water elemental | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
Counts as an elemental + Immune to ice bolt and frost ring + Vulnerable to armageddon, fire shield, fireball, Inferno, Land Mine and Fire Wall | ||||||||||||||||||||
Ice elemental | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
Counts as an elemental + Immune to ice bolt and frost ring + Vulnerable to Armageddon, Fire Shield, Fireball, Inferno, Land Mine and Fire Wall + no Melee Penalty | ||||||||||||||||||||
Portraits
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Water and ice elementals are level 3 creatures of Conflux town. They are recruited from the altar of water.
Water magic animates the water elemental. These creatures are immune to mind, ice bolt. and frost ring, but take double damage from fire wall. inferno, fireball, and fire shield spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell protection from water.