Direct damage spells: Difference between revisions
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(→List of direct damage spells: , first and second level with descriptions (might become list later)) |
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===First Level Spells=== | ===First Level Spells=== | ||
*[[Magic Arrow]] (one stack, | *[[Magic Arrow]] (one stack, Constant 10 and [[Spell Power]]*10 (Basic) / [[Spell Power]]*20 (Adv) / [[Spell Power]]*30 (Expert) damage) | ||
===Second Level Spells=== | ===Second Level Spells=== | ||
*[[Death Ripple]] (all living units, | *[[Death Ripple]] (all living units, Constant 10 (Basic), Constant 20 (Adv), Constant 30(Expert) and [[Spell Power]]*5 damage) | ||
*[[Fire Wall]] (units going through the wall or pausing there, | *[[Fire Wall]] (units going through the wall or pausing there, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*10 damage) | ||
*[[Ice Bolt]] (one stack, | *[[Ice Bolt]] (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*20 damage) | ||
*[[Lightning Bolt]] (one stack, | *[[Lightning Bolt]] (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*25 damage) | ||
===Third Level Spells=== | ===Third Level Spells=== |
Revision as of 05:38, 23 January 2014
Direct damage spells are magic that damages stacks directly, not weakening or strengthening them. They can be considered the opposite of summoning spells.
List of direct damage spells
Direct damage spells are combat spells used to damage targets directly. Their specific effects vary, depending on the spell, the available targets, and the user's expertise in the relevant school of magic.
First Level Spells
- Magic Arrow (one stack, Constant 10 and Spell Power*10 (Basic) / Spell Power*20 (Adv) / Spell Power*30 (Expert) damage)
Second Level Spells
- Death Ripple (all living units, Constant 10 (Basic), Constant 20 (Adv), Constant 30(Expert) and Spell Power*5 damage)
- Fire Wall (units going through the wall or pausing there, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*10 damage)
- Ice Bolt (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*20 damage)
- Lightning Bolt (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*25 damage)
Third Level Spells
- Destroy Undead
- Earthquake (Only targets Castle walls and towers)
- Fireball
- Frost Ring
- Land Mine
Fourth Level Spells
Fifth Level Spells