Direct damage spells: Difference between revisions

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(→‎List of direct damage spells: , first and second level with descriptions (might become list later))
(base vs constant)
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===First Level Spells===
===First Level Spells===
*[[Magic Arrow]] (one stack, Base 10 and [[Spell Power]]*10 (Basic) / [[Spell Power]]*20 (Adv) / [[Spell Power]]*30 (Expert) damage)
*[[Magic Arrow]] (one stack, Constant 10 and [[Spell Power]]*10 (Basic) / [[Spell Power]]*20 (Adv) / [[Spell Power]]*30 (Expert) damage)


===Second Level Spells===
===Second Level Spells===
*[[Death Ripple]] (all living units, Base 10 (Basic), Base 20 (Adv), Base 30(Expert) and [[Spell Power]]*5 damage)  
*[[Death Ripple]] (all living units, Constant 10 (Basic), Constant 20 (Adv), Constant 30(Expert) and [[Spell Power]]*5 damage)  
*[[Fire Wall]] (units going through the wall or pausing there, Base 10 (Basic), Base 20 (Adv), Base 50 (Expert) and [[Spell Power]]*10 damage)
*[[Fire Wall]] (units going through the wall or pausing there, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*10 damage)
*[[Ice Bolt]] (one stack, Base 10 (Basic), Base 20 (Adv), Base 50 (Expert) and [[Spell Power]]*20 damage)
*[[Ice Bolt]] (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*20 damage)
*[[Lightning Bolt]] (one stack, Base 10 (Basic), Base 20 (Adv), Base 50 (Expert) and [[Spell Power]]*25 damage)
*[[Lightning Bolt]] (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and [[Spell Power]]*25 damage)


===Third Level Spells===
===Third Level Spells===

Revision as of 05:38, 23 January 2014

Direct damage spells are magic that damages stacks directly, not weakening or strengthening them. They can be considered the opposite of summoning spells.

List of direct damage spells

Direct damage spells are combat spells used to damage targets directly. Their specific effects vary, depending on the spell, the available targets, and the user's expertise in the relevant school of magic.

First Level Spells

Second Level Spells

  • Death Ripple (all living units, Constant 10 (Basic), Constant 20 (Adv), Constant 30(Expert) and Spell Power*5 damage)
  • Fire Wall (units going through the wall or pausing there, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*10 damage)
  • Ice Bolt (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*20 damage)
  • Lightning Bolt (one stack, Constant 10 (Basic), Constant 20 (Adv), Constant 50 (Expert) and Spell Power*25 damage)

Third Level Spells

Fourth Level Spells

Fifth Level Spells