Sorcery: Difference between revisions

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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
  | B_effect = causes a hero's spells to inflict an additional 5% damage in combat.
  | B_effect = Hero Spell damage bonus, additional 5% damage to damage spells (only usable in combat).
  | A_effect = causes a hero's spells to inflict an additional 10% damage in combat.
  | A_effect = Hero Spell damage bonus, additional 10% damage to damage spells (only usable in combat).
  | E_effect = causes a hero's spells to inflict an additional 15% damage in combat.
  | E_effect = Hero Spell damage bonus, additional 15% damage to damage spells (only usable in combat).
}}
}}



Revision as of 23:22, 26 July 2014

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Sorcery
Basic Sorcery: Hero Spell damage bonus, additional 5% damage to damage spells (only usable in combat).
Advanced Sorcery: Hero Spell damage bonus, additional 10% damage to damage spells (only usable in combat).
Expert Sorcery: Hero Spell damage bonus, additional 15% damage to damage spells (only usable in combat).

Increases the amount of damage your damage spells do:

Recommended for: Heroes with high Power who want some extra boost to their spells.

Heroes that specialize in Sorcery