Knee Deep in the Dead: Difference between revisions
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{{user commentary| | {{user commentary| | ||
With Advanced Pathfinding and some luck, you might be able to capture your enemy's town in the first week. Then just wait until the enemy hero attacks and you win in the second week. | * With Advanced Pathfinding and some luck, you might be able to capture your enemy's town in the first week. Then just wait until the enemy hero attacks and you win in the second week. | ||
* The title is a reference to [https://doomwiki.org/wiki/Knee-Deep_in_the_Dead the first episode] of the 1993 game ''Doom''.}}{{end of user commentary}} | |||
The | |||
{{Maps 'see also'}} | {{Maps 'see also'}} | ||
Latest revision as of 19:43, 7 April 2025
Scenario Description
You awaken to a world greatly changed. Zombies are everywhere. You appear to be Knee Deep in the Dead.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: 
Enemies: 
Timed events[edit | hide | hide all]
| Day | Title | Message |
|---|---|---|
| Day 1 | Day 1 | While on maneuvers, your army camped and fell into a deep sleep. Upon awakening you find yourselves surrounded by a massive army of zombies, many of whom appear to be your former perimeter sentries. Disoriented, you must escape and find your home. |
| Day 2 | Day 2 | It appears that you have become the victim of a legend that claims that on the full moon of the first year of the seventh Cycle of the Wyrm, the Necrolord will arrive and rise the dead from their graves to take back the land of the living. If you could only find the Necrolord and banish him... |
| Day 3 | Evil Laughter | You hear a sickening evil laughter on the wind. Did you really hear it or was it just your overactive imagination? |
| Day 8 | At Shipment of Goods |
A shipment from the outer reaches of your kingdom arrives. This shipment is one of vital import. Many of the supplies you will need for the coming battle are included. |
Objects[edit | hide]
Events[edit | hide]
| Location | Message |
|---|---|
| 34, 13, 0 | Note: Only applies to As you approach the frozen regions of the Necrolord you get a sense of foreboding. |
Towns[edit | hide]
| Location | Player | Type | Name |
|---|---|---|---|
| 2, 33, 0 | - | ||
| 2, 5, 0 | Scorch |
Heroes[edit | hide]
| Location | Player | Hero |
|---|---|---|
| 2, 6, 0 | Note: Hero identity is Sandro. | |
| 20, 20, 0 |
Signs[edit | hide]
| Location | Message |
|---|---|
| 24, 19, 0 | West to Castle. East to the marshalling fields. |
User Commentary
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- With Advanced Pathfinding and some luck, you might be able to capture your enemy's town in the first week. Then just wait until the enemy hero attacks and you win in the second week.
- The title is a reference to the first episode of the 1993 game Doom.

