Temple of the Sea: Difference between revisions

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The guards are divided into four stacks of:
The guards are divided into four stacks of:
* '''A''' hexes: 8/8/8/10 [[Hydra]]s
* '''A''' hexes: 8/8/8/10 {{hv|Hydra|HydraChaosHydra|text=Hydras}}
* '''B''' hexes: 6/7/7/9 [[Sea Serpent]]s
* '''B''' hexes: 6/7/7/9 {{hv|Sea Serpent|SeaSerpentHaspid|text=Sea Serpents}}
* '''C''' hexes: 3/4/5/6 [[Chaos Hydra]]s
* '''C''' hexes: 3/4/5/6 {{hv|Chaos Hydra|HydraChaosHydra|text=Chaos Hydras}}
* '''D''' hexes: 2/3/4/5 [[Haspid]]s
* '''D''' hexes: 2/3/4/5 {{hv|Haspid|SeaSerpentHaspid|text=Haspids}}


== Guards preview ==
== Guards preview ==
Line 49: Line 49:
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
__NOTOC__
__NOTOC__
<!-- popupables -->
{{Creatures/Hydra and Chaos Hydra|popupid=HydraChaosHydra}}{{Creatures/Sea Serpent and Haspid|popupid=SeaSerpentHaspid}}

Revision as of 00:39, 22 August 2025

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Temple of the Sea
Media:Temple of the Sea.webp
% Guards Content XP
 30% 
HydraHydra 
8
Sea SerpentSea Serpent 
6
Chaos HydraChaos Hydra 
3
HaspidHaspid 
2
10000 Gold
2x Artifact (t)
1x Artifact (m)
1x Artifact (R)
Experience
3830
 30% 
HydraHydra 
8
Sea SerpentSea Serpent 
7
Chaos HydraChaos Hydra 
4
HaspidHaspid 
3
15000 Gold
1x Artifact (t)
1x Artifact (m)
1x Artifact (M)
1x Artifact (R)
Experience
4560
 30% 
HydraHydra 
8
Sea SerpentSea Serpent 
7
Chaos HydraChaos Hydra 
5
HaspidHaspid 
4
20000 Gold
1x Artifact (m)
2x Artifact (M)
1x Artifact (R)
Experience
5110
 10% 
HydraHydra 
10
Sea SerpentSea Serpent 
9
Chaos HydraChaos Hydra 
6
HaspidHaspid 
5
30000 Gold
2x Artifact (M)
2x Artifact (R)
Experience
6370
Visiting Scheme
Event
You stand before the gates of the Temple of the Sea. Not a single mortal dared to enter it.
* * *
A Temple of the Sea was here once. Now it's abandoned and empty.

Temple of the Sea is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker.

The Temple of the Sea can only be found in water.

The guards are divided into four stacks of:

Guards preview

The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.
Stacks insignificant for a preview are omitted.
The overall amount of creatures can be checked in the status bar (above the resource line at the bottom of the screen) by hovering over an object already visited (not attacked) by a hero.

Guards Guards preview
30 %: HydraHydra   x8, Sea SerpentSea Serpent x6, Chaos HydraChaos Hydra x3, HaspidHaspid x2 pack (10-19) of creatures
30 %: HydraHydra   x8, Sea SerpentSea Serpent x7, Chaos HydraChaos Hydra x4, HaspidHaspid x3 lots (20-49) of creatures
few (1-4) Chaos Hydras
30 %: HydraHydra   x8, Sea SerpentSea Serpent x7, Chaos HydraChaos Hydra x5, HaspidHaspid x4 several (5-9) Chaos Hydras
few (1-4) Haspids
10 %: HydraHydra x10, Sea SerpentSea Serpent x9, Chaos HydraChaos Hydra x6, HaspidHaspid x5 pack (10-19) of Hydras
several (5-9) Haspids

Default settings for random map generator

  • Terrain: water.
  • Value: 10000.
  • Density: 100.

See Also:


Hydra
16
18
25–45
175
5
Move
Ground
Size
2
Growth
1
4120
4120
Cost

2200

Attacks all adjacent enemies. No enemy retaliation.
Chaos Hydra
18
20
25–45
250
7
Move
Ground
Size
2
Growth
1
5931
5272
Cost

3500

1

Attacks all adjacent enemies. No enemy retaliation.
Sea Serpent
22
16
30–55
180
9
Move
Ground
Size
2
Growth
1
3953
3162
Cost

2200

1

Haspid
29
20
30–55
300
12
Move
Ground
Size
2
Growth
1
7220
5554
Cost

4000

2