Fear: Difference between revisions
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| a_effect = Same as basic effect, but penalty to movement is twice that of basic fear. | | a_effect = Same as basic effect, but penalty to movement is twice that of basic fear. | ||
| e_effect = Same as basic effect, but penalty to movement is three times that of basic fear. | | e_effect = Same as basic effect, but penalty to movement is three times that of basic fear. | ||
}} In the early | }} | ||
In the early version of {{ab}} expansion, a hero could learn Fear spell from a [[Pyramid]]. However, it could not be cast and thus had no effect. The feature was completely removed somewhere along the lines of update patches. | |||
[[Category: Creature specialties]] | [[Category: Creature specialties]] | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:46, 10 April 2014
Fear is a special ability of azure dragons. It causes creature stacks to freeze in combat, similar to what happens with bad morale. Units immune to this effect:
Fear the spell
Fear | ||
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School: | Earth Magic | |
Level: | 4 | |
Cost: | 16 | |
Duration: | ||
Basic Effect | ||
Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move. | ||
Advanced Effect | ||
Same as basic effect, but penalty to movement is twice that of basic fear. | ||
Expert Effect | ||
Same as basic effect, but penalty to movement is three times that of basic fear. | ||
Probability of occurrence (%): | ||
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(*) | |
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* Without Library |
In the early version of Armageddon's Blade expansion, a hero could learn Fear spell from a Pyramid. However, it could not be cast and thus had no effect. The feature was completely removed somewhere along the lines of update patches.