Archery: Difference between revisions
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Is almost useless if a hero has only few (weak) ranged units. | Is almost useless if a hero has only few (weak) ranged units. | ||
On the other hand, it may be even better than [[Offense]], which only gives 30% increse to [[melee]] damage, if a hero manages to muster strong ranged units like [[Titan]]s and [[Cyclops King]]s. | On the other hand, it may be even better than [[Offense]], which only gives 30% increse to [[melee]] damage, if a hero manages to muster strong ranged units like level 7 [[Titan]]s (the strongest ranged (not [[flying]]) shooting unit in the game) and level 6 [[Cyclops King]]s creatures. | ||
From the faction [[Tower]] and [[Dungeon]] heroes are perhaps the advisable candidates to choose Archery because of the powerful ranged units. | From the faction [[Tower]] (level 1 [[Master Gremlin]]s, level 7 [[Titan]]s, creature level 4 [[Mage]]s or [[Arch Mage]]s, 3 different shooter units) and [[Dungeon]] (level 3 [[Beholder]]s or [[Evil Eye]]s and level 4 [[Medusa]] or [[Medusa Queen]]s, 2 different shooting creatures) heroes are perhaps the advisable candidates to choose Archery because of the powerful ranged units. | ||
Archery combined with the artifact [[Golden Bow]] is an effective combination, not to mention the combination artifact [[Bow of the Sharpshooter]] in {{sod}}. | Archery combined with the artifact [[Golden Bow]] is an effective combination, not to mention the combination artifact [[Bow of the Sharpshooter]] in {{sod}}. | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] |
Revision as of 07:56, 28 July 2014
Archery is a secondary skill, that increases the dealt damage of ranged attacks including ballista. Orrin the Knight is the only hero to specialize in Archery.
Artifacts affecting this skill:
Discussion
Archery is a secondary skill with two sides.
Is almost useless if a hero has only few (weak) ranged units.
On the other hand, it may be even better than Offense, which only gives 30% increse to melee damage, if a hero manages to muster strong ranged units like level 7 Titans (the strongest ranged (not flying) shooting unit in the game) and level 6 Cyclops Kings creatures.
From the faction Tower (level 1 Master Gremlins, level 7 Titans, creature level 4 Mages or Arch Mages, 3 different shooter units) and Dungeon (level 3 Beholders or Evil Eyes and level 4 Medusa or Medusa Queens, 2 different shooting creatures) heroes are perhaps the advisable candidates to choose Archery because of the powerful ranged units.
Archery combined with the artifact Golden Bow is an effective combination, not to mention the combination artifact Bow of the Sharpshooter in Shadow of Death.