Shipyard: Difference between revisions

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[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Special buildings]]
[[Category: Special buildings]]
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Revision as of 04:25, 5 June 2021

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Shipyard
Castle Shipyard

Necropolis Shipyard

Fortress Shipyard

Conflux Shipyard

Cove Shipyard
Cost:
Wood 20 Gold 2000
Effect:
Shipyards allow Boats to be built for the cost of 1000 Gold and 10 Wood.

Shipyard as seen
on the adventure map.

Building cost: 2000 Gold 20 Wood.
Buildings required: none.

Shipyards are structures which allow players to build boats for 1000 Gold and 10 Wood. They can be found on the adventure map and can also be built in Castle, Necropolis, Fortress, Conflux Armageddon's Blade, and Cove Horn of the Abyss.

When built or flagged, a shipyard can be used by the owner or an ally (for an adventure map object - by clicking on the left tile, without visiting).

Boats built in different towns have different appearances (see Boat for details).

Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 7 and 8).

A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 6: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free).

1. Active tiles of an intown shipyard.

2. This Castle has a shipyard and cannot build boats until the built one is removed from the active tile.

File:Castle shipyard example 2.png

3. This Castle has a shipyard and cannot build boats until the built one is removed from the active tile.

File:Necropolis shipyard example.png

4. This Necropolis has a shipyard and cannot build boats until the built one is removed from the active tile.

File:Necropolis shipyard example 2.png

5. This Necropolis has a shipyard and cannot build boats until the built one is removed from the active tile.

6. This Fortress has a shipyard and cannot build boats until the built one is removed from the active tile.

7. Although this Fortress was given a shipyard using nwczion, it cannot build boats.

8. Although this Conflux was given a shipyard using the map editor, it cannot build boats.

See also

See also:

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