Zubin: Difference between revisions
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| biography = Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]]. When peace was finally attained, he was offered his own command within the armies of [[Krewlod]]. | | biography = Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]]. When peace was finally attained, he was offered his own command within the armies of [[Krewlod]]. | ||
| specialty = Precision | | specialty = Precision | ||
| s_text = Casts [[ | | s_text = Casts [[Precision]] with increased effect, based on the level of the target unit. | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Artillery | | skill_2 = Basic Artillery | ||
Line 21: | Line 21: | ||
| hota_mp = 1560 | | hota_mp = 1560 | ||
| s_mp = | | s_mp = | ||
| hota_same_troops = 1 | |||
| no_hota_starting_troops = | |||
}} | }} | ||
Zubin is the only magic hero with artillery as a starting skill (as Dessa is for logistics). | Zubin is the only magic hero with artillery as a starting skill (as Dessa is for logistics). | ||
==Specialty== | |||
Zubin's specialty gives in addition to normal [[Precision]] bonuses for ranged units: | |||
<br>{{---}} +3 [[attack]] to creatures on level 1–2 | |||
<br>{{---}} +2 [[attack]] to creatures on level 3–4 | |||
<br>{{---}} +1 [[attack]] to creatures on level 5–6 | |||
<br>{{---}} No additional bonus for creatures on level 7. | |||
Although the in-game description of the specialty states, ''"based on hero level compared to the level of the target unit"'', the hero's level has no effect on the specialty. | |||
{{hero 'see also'}} | {{hero 'see also'}} |
Revision as of 05:36, 20 December 2022
Stronghold | |||||||||||
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Barbarians | |||||||||||
Yog | |||||||||||
Gurnisson | |||||||||||
Jabarkas | |||||||||||
Shiva | |||||||||||
Gretchin | |||||||||||
Krellion | |||||||||||
Crag Hack | |||||||||||
Tyraxor | |||||||||||
Boragus | |||||||||||
Kilgor | |||||||||||
Battle Mages | |||||||||||
Gird | |||||||||||
Vey Vey | |||||||||||
Dessa | |||||||||||
Terek | |||||||||||
Zubin | |||||||||||
Gundula | |||||||||||
Oris | |||||||||||
Saurug | |||||||||||
Towns | |||||||||||
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Zubin the Battle Mage | |||||||||||
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Basic information: | |||||||||||
Class: | Battle Mage | ||||||||||
Gender: | Male | ||||||||||
Race: | Goblin | ||||||||||
Zubin was once chief of a tribe which fought against Duke Boragus. When peace was finally attained, he was offered his own command within the armies of Krewlod. | |||||||||||
Specialty: Precision | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Artillery | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Precision | |||||||||||
Starting movement points: | |||||||||||
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Zubin the Battle Mage is a Stronghold hero. Zubin starts with a spell book and the spell Precision.
Zubin is the only magic hero with artillery as a starting skill (as Dessa is for logistics).
Specialty
Zubin's specialty gives in addition to normal Precision bonuses for ranged units:
+3 attack to creatures on level 1–2
+2 attack to creatures on level 3–4
+1 attack to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.