Shipyard: Difference between revisions
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{{buildings}} | {{buildings}} | ||
{ | {| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:20px; margin-bottom:10px; float:left;" | ||
| [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle Shipyard.gif|border|150px]] | |||
|- | |||
| [[File:Adventure Map Necropolis fort.gif|x75px|Necropolis|link=Necropolis]] || [[File:Necropolis Shipyard.gif|border|150px]] | |||
|- | |||
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress Shipyard.gif|border|150px]] | |||
|- | |||
| [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux Shipyard.gif|border|150px]] | |||
|- | |||
| [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]] || [[File:Cove Shipyard.gif|border|150px]] | |||
|} | |||
} | |||
{| cellspacing=0 cellpadding=7 style="border-style: double; border-color: silver; border-width: 3px; color:dimgray; background-color:honeydew; margin:0 5px 5px 5px; float:right" | {| cellspacing=0 cellpadding=7 style="border-style: double; border-color: silver; border-width: 3px; color:dimgray; background-color:honeydew; margin:0 5px 5px 5px; float:right" | ||
|- align=center | |- align=center | ||
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Boats built in different towns have different appearances (see [[Boat]] for details). | Boats built in different towns have different appearances (see [[Boat]] for details). | ||
[[File: Shipyard (am) scheme.gif | [[File: Shipyard (am) scheme.gif|border]] | ||
Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5). | Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5). | ||
A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free). | A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free). | ||
<gallery mode=nolines heights=230px widths=170px> | <gallery mode=nolines heights=230px widths=170px> | ||
File:castle_shipyard_active tiles.gif| 1. Active tiles of an intown shipyard. | File:castle_shipyard_active tiles.gif| 1. Active tiles of an intown shipyard. | ||
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File:conflux_shipyard_example.png|5. Although this Conflux was given a shipyard using the map editor, it cannot build boats. | File:conflux_shipyard_example.png|5. Although this Conflux was given a shipyard using the map editor, it cannot build boats. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*[[Summon Boat]] | *[[Summon Boat]] |
Revision as of 20:48, 26 November 2023
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Shipyard as seen on the adventure map. |
Building cost: 2000 20 .
Buildings required: none.
Shipyards are structures which allow players to build boats for 1000 and 10 . They can be found on the adventure map and can also be built in Castle, Necropolis, Fortress, Conflux , and Cove .
When built or flagged, a shipyard can be used by the owner or an ally (for an adventure map object - by clicking on the left tile, without visiting).
Boats built in different towns have different appearances (see Boat for details).
Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 4 and 5).
A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 3: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free).
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1. Active tiles of an intown shipyard.
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2. The shipyard cannot build boats until the built one is removed from the active tile.
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3. The shipyard cannot build boats until the built one is removed from the active tile.
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4. Although this Fortress was given a shipyard using nwczion, it cannot build boats.
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5. Although this Conflux was given a shipyard using the map editor, it cannot build boats.