Ogre and Ogre Mage

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Stronghold creatures
Level 1
GoblinGoblin Goblin
HobgoblinHobgoblin Hobgoblin
Level 2
Wolf RiderWolf Rider Wolf Rider
Wolf RaiderWolf Raider Wolf Raider
Level 3
OrcOrc OrcOrc Orc
Orc ChieftainOrc Chieftain Orc ChieftainOrc Chieftain Orc Chieftain
Level 4
OgreOgre Ogre
Ogre MageOgre Mage Ogre Mage
Level 5
RocRoc Roc
ThunderbirdThunderbird Thunderbird
Level 6
CyclopsCyclops Cyclops
Cyclops KingCyclops King Cyclops King
Level 7
BehemothBehemoth Behemoth
Ancient BehemothAncient Behemoth Ancient Behemoth
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Ogre Mage
13
7
6–12
60
5
Move
Ground
Size
1
Growth
4
672
672
Cost

400

Ogre
13
7
6–12
40
4
Move
Ground
Size
1
Growth
4
416
520
Cost

300

Ogres and Ogre Magi are the level 4 creatures of Stronghold. They are recruited from the Ogre Fort.

"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the Bloodlust spell on any allied troop, once per round." RoE manual

Special Ability: Spellcaster

Ogre Magi cast Bloodlust three times per battle at the advanced level.

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Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game. However, their defense is still low.


Like with most spellcasting creatures, the effect of applied Bloodlust does not depend on stack size. Thus, if you have a free slot, it can be beneficial to separate a couple ogre magi so they can enchant your main ogre stack, as well as any other melee stacks you have, without most of the ogres wasting turns.


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