Elixir of Life: Difference between revisions

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  | art_3  = Vial of Lifeblood
  | art_3  = Vial of Lifeblood
  | cost    = 20000
  | cost    = 20000
| event  = You trip over the Elixir of Life, dust it off, and stick it in your pack.
  | effect  = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures.
  | effect  = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures.
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}}

Revision as of 23:38, 18 May 2018

Artifacts
Combination
Admiral's Hat
Angelic Alliance
Armor of the Damned
Bow of the Sharpshooter
Cloak of the Undead King
Cornucopia
Elixir of Life
Power of the Dragon Father
Ring of the Magi
Statue of Legion
Titan's Thunder
Wizard's Well
Diplomat's Cloak Horn of the Abyss
Golden Goose Horn of the Abyss
Ironfist of the Ogre Horn of the Abyss
Pendant of Reflection Horn of the Abyss
Treasure
Minor
Major
Relic
Elixir of Life
Class: relic
Slot: miscellaneous
Blocks:
Cost: 20000 Gold
Effect: All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures.
Requires to combine:
Ring of LifeRing of Life
Ring of VitalityRing of Vitality
Vial of LifebloodVial of Lifeblood
You trip over the Elixir of Life, dust it off, and stick it in your pack.

Elixir of Life is a relic class combination artifact and is equipped in the miscellaneous slot. Combination artifacts were first added in the Shadow of Death expansion.

In addition to the regular bonuses from combined artifacts, the Elixir of Life increases health of all living creatures by +25% and they gain a regeneration ability similar to that of Trolls or Wraiths. Neither of these abilities apply to Undead or non-living (unliving) units.

Requires the following artifacts to create:

See also

Elixir of Life (campaign)