Knight: Difference between revisions

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''"Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>
''"Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>


As they are heroes of a [[alignment|good]] town, this allows them to get experience on [[Altar of Sacrifice]] and in [[Grotto (Cove building)|Grotto]]{{-wh}} for artifacts only.
{{sacrifice|good}}


All Knights start with the [[Secondary Skills|secondary skill]] [[Leadership]]. They cannot learn [[Necromancy]], which means they can only acquire it from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s.
All Knights start with the [[Secondary Skills|secondary skill]] [[Leadership]]. They cannot learn [[Necromancy]], which means they can only acquire it from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s.

Revision as of 21:18, 14 September 2024

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Knight
Male Knight
Female Knight
Female Knight
 Skills 1 2–9 >10
 Attack:  2  35%  30%
 Defense:  2  45%  30%
 Power:  1  10%  20%
 Knowledge:  1  10%  20%
Chances of secondary skills
Combat Magic Adventure
 Archery  5
 Armorer  5
 Artillery  5
 Ballistics  8
 First Aid  2
 Leadership  10
 Luck  3
 Offense  7
 Resistance  5
 Tactics  7
 Interference Horn of the Abyss  5
 Intelligence  1
 Mysticism  2
 Scholar  1
 Sorcery  1
 Wisdom  3
 Air Magic  3
 Earth Magic  2
 Fire Magic  1
 Water Magic  4
 Diplomacy  4
 Eagle Eye  2
 Estates  6
 Learning  4
 Logistics  5
 Navigation  8
 Necromancy  0
 Pathfinding  4
 Scouting  4

Knights are the might heroes of Castle.

"Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge." RoE manual

As they are heroes of a good town, they can get experience by sacrificing only artifacts on Altar of Sacrifice and in Grotto Horn of the Abyss.

All Knights start with the secondary skill Leadership. They cannot learn Necromancy, which means they can only acquire it from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

See also: