Knight

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Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
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Necropolis
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Dungeon
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Stronghold
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Fortress
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Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Knight
Male Knight
Female Knight
Female Knight
 Skills 1 2–9 >10
 Attack:  2  35%  30%
 Defense:  2  45%  30%
 Power:  1  10%  20%
 Knowledge:  1  10%  20%
Chances of secondary skills
Combat Magic Adventure
 Archery  5
 Armorer  5
 Artillery  5
 Ballistics  8
 First Aid  2
 Leadership  10
 Luck  3
 Offense  7
 Resistance  5
 Tactics  7
 Interference Horn of the Abyss  5
 Intelligence  1
 Mysticism  2
 Scholar  1
 Sorcery  1
 Wisdom  3
 Air Magic  3
 Earth Magic  2
 Fire Magic  1
 Water Magic  4
 Diplomacy  4
 Eagle Eye  2
 Estates  6
 Learning  4
 Logistics  5
 Navigation  8
 Necromancy  0
 Pathfinding  4
 Scouting  4

Knights are the might heroes of Castle.

"Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge." RoE manual

As they are heroes of a good town, this allows them to get experience on Altar of Sacrifice and in Grotto Horn of the Abyss for artifacts only.

All Knights start with the secondary skill Leadership. They cannot learn Necromancy, which means they can only acquire it from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

See also: