Fire Shield and List of hero specialties (HotA): Difference between pages
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== See also: == | |||
*[[List of hero specialties]] | |||
== | *[[Hero class]] | ||
*[[ | *[[List of heroes]] | ||
*[[ | *[[List of heroes (HotA)]] | ||
*[[ | |||
=== | {| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;" | ||
|- bgcolor={{Green 1}} style="height: 25px; color: white" | |||
! colspan=2 style="padding-left: 5px" | Specialty<!-- picture + name --> | |||
! style="text-align:center;" | Specialty<br>class | |||
! colspan=2 align=center style="padding-left: 1px " | Hero<!-- portrait + name --> | |||
! style="padding-left: 5px; text-align:center;" | Hero<br>class<!-- Hero class picture --> | |||
! style="text-align:center; " class="unsortable" | Effect | |||
{{hs table row|Air Shield|Spell| Dargem|Navigator|background=#{{green 4}}|Casts [[Air Shield]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}} | |||
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Archers|Creatures| Valeska|Knight|Increases the Attack and Defense skills of any [[Archers]] or [[Marksman|Marksmen]] for each level attained after 2nd level.}} | |||
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}} | |||
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}} | |||
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}} | |||
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}} | |||
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Ballista|War machine| Ranloo|Death Knight|Increases the Attack and Defense skills of any [[Ballista]] by 5% for every 5 levels.}} | |||
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}} | |||
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases the Attack and Defense skills of any [[Basilisk]]s or [[Greater Basilisk]]s for each level attained after 4th level.}} | |||
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Att, +5 Def, +10 Dmg.}} | |||
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases the Attack and Defense skills of any [[Beholder]]s or [[Evil Eye]]s for each level attained after 2nd level.}} | |||
{{hs table row|Black Knights|Creatures| Lord Haart|name=Haart Lich|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}} | |||
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases the Attack and Defense skills of any [[Black Knight]]s or [[Dread Knight]]s for each level attained after 6th level.}} | |||
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Cannon|War machine| Jeremy|Captain|Increases the Attack and Defense skills of any [[Cannon]] by 5% for every 6 levels.}} | |||
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}} | |||
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Clone|Spell| Eovacius|Navigator|background=#{{green 4}}|Each battle the first cast of [[Clone]] spell summons 2 clones of target unit.}} | |||
{{hs table row|Crew Mates|Creatures| Derek|Captain|Increases the speed of any [[Crew Mate]]s or [[Seamen]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}} | |||
{{hs table row|Crystal|Resource| Andal|Navigator|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}} | |||
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}} | |||
{{hs table row|Cure|Spell| Astra|Navigator|background=#{{green 4}}|Casts [[Cure]] with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.}} | |||
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Cyclops|Creatures| Yog|Barbarian|Increases the Attack and Defense skills of any [[Cyclopes]] or [[Cyclops King]]s for each level attained after 6th level.}} | |||
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases the Attack and Defense skills of any [[Demon]]s or [[Horned Demon]]s for each level attained after 4th level.}} | |||
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases the Attack and Defense skills of any [[Dendroid Guard]]s or [[Dendroid Soldier]]s for each level attained after 5th level.}} | |||
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}} | |||
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}} | |||
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}} | |||
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}} | |||
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases the Attack and Defense skills of any [[Dwarves]] of [[Battle Dwarves]] for each level attained after 2nd level.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Nimbus|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Oris|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Sanya|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Serena|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Eagle Eye|Secondary skill| Tiva|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}} | |||
{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}} | |||
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}} | |||
{{hs table row|Efreeti|Creatures| Rashka|Demoniac|Increases the Attack and Defense skills of any [[Efreet]] or [[Efreet Sultan]]s for each level attained after 6th level.}} | |||
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases the Attack and Defense skills of any [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] for each level attained after 3rd level.}} | |||
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monks]] or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}} | |||
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}} | |||
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}} | |||
{{hs table row|Fire Elementals|Creatures| Fiur|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}} | |||
{{hs table row|Fire Elementals|Creatures| Ignissa|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}} | |||
{{hs table row|Fire Wall|Spell| Luna|Elementalist|background=#{{green 4}}|Damage from [[Fire Wall]]s is doubled.}} | |||
{{hs table row|Fireball|Spell| Manfred|Navigator|background=#{{green 4}}|Casts [[Fireball]] with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.}} | |||
{{hs table row|Fireball|Spell| Xarfax|Heretic|background=#{{green 4}}|Casts [[Fireball]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|First Aid|Secondary skill| Gem|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}} | |||
{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}} | |||
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}} | |||
{{hs table row|Forgetfulness|Spell| Zilare|Navigator|background=#{{green 4}}|Casts [[Forgetfulness]] with double duration.}} | |||
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}} | |||
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|Casts [[Fortune]] which always adds +3 to luck.}} | |||
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases the Attack and Defense skills of any [[Stone Gargoyle|Stone or Obsidian Gargoyles]] for each level attained after 2nd level.}} | |||
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}} | |||
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}} | |||
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}} | |||
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases the Attack and Defense skills of any [[Gnoll]]s or [[Gnoll Marauder]]s for each level attained after 1st level.}} | |||
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases the Attack and Defense skills of any [[Goblin]]s or [[Hobgoblin]]s for each level attained after 1st level.}} | |||
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases the Attack and Defense skills of any [[Gogs]] or [[Magog]]s for each level attained after 2nd level.}} | |||
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Clavius|Death Knight|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Damacon|Overlord|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Gelare|Elementalist|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Grindan|Elementalist|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Jenova|Ranger|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Leena|Captain|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}} | |||
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases the Attack and Defense skills of any [[Stone Golem|Stone]] or [[Iron Golem]]s for each level attained after 3rd level.}} | |||
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases the Attack and Defense skills of any [[Gorgon]]s or [[Mighty Gorgon]]s for each level attained after 5th level.}} | |||
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}} | |||
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}} | |||
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}} | |||
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases the Attack and Defense skills of any [[Imp]]s or [[Familiar]]s for each level attained after 1st level.}} | |||
{{hs table row|Inferno|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}} | |||
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}} | |||
{{hs table row|Intelligence|Secondary skill| Elleshar|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}} | |||
{{hs table row|Interference|Secondary skill| Giselle|Ranger|Receives a 5% per level bonus to [[Interference]] skill percentage.}} | |||
{{hs table row|Learning|Secondary skill| Kinkeria|Witch|background=#{{green 4}}|[[Learning]] skill percentage is doubled.}} | |||
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases the Attack and Defense skills of any [[Lich]]es or [[Power Lich]]es for each level attained after 5th level.}} | |||
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases the Attack and Defense skills of any [[Lizardmen]] or [[Lizard Warrior]]s for each level attained after 2nd level.}} | |||
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}} | |||
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}} | |||
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}} | |||
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Magi]] or [[Arch Magi]] for each level attained after 4th level.}} | |||
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased 50%.}} | |||
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases the Attack and Defense skills of any [[Manticore]]s or [[Scorpicore]]s for each level attained after 6th level.}} | |||
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}} | |||
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases the Attack and Defense skills of any [[Minotaur]]s or [[Minotaur King]]s for each level attained after 5th level.}} | |||
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Monk]]s or [[Zealot]]s for each level attained after 5th level.}} | |||
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}} | |||
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}} | |||
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}} | |||
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}} | |||
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases the Attack and Defense skills of any [[Naga]]s or [[Naga Queen]]s for each level attained after 6th level.}} | |||
{{hs table row|Navigation|Secondary skill| Elmore|Captain|Receives a 5% per level bonus to [[Navigation]] skill percentage.}} | |||
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to [[Navigation]] skill percentage.}} | |||
{{hs table row|Navigation|Secondary skill| Voy|Beastmaster|Receives a 5% per level bonus to [[Navigation]] skill percentage.}} | |||
{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}} | |||
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}} | |||
{{hs table row|Nix|Creatures| Tark|Captain|Increases the speed of any [[Nix]] or [[Nix Warrior]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}} | |||
{{hs table row|Nymphs|Creatures| Cassiopeia|Captain|Increases the speed of any [[Nymph]]s or [[Oceanid]]s by 1 and their Attack and Defense skills by 5% for every level.}} | |||
{{hs table row|Offense|Secondary Skill| Corkes|Captain|Receives a 5% per level bonus to [[Offense]] skill percentage.}} | |||
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}} | |||
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}} | |||
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}} | |||
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}} | |||
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}} | |||
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases the Attack and Defense skills of any [[Orc]]s or [[Orc Chieftain]]s for each level attained after 3rd level.}} | |||
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}} | |||
{{hs table row|Pirates|Creatures| Anabel|Captain|Increases the speed of any [[Pirate]]s, [[Corsair]]s or [[Sea Dog]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}} | |||
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}} | |||
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on hero level compared to the level of the target unit.}} | |||
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | |||
{{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}} | |||
{{hs table row|Resistance|Secondary skill| Thorgrim|Ranger|Receives a 5% per level bonus to [[Resistance]] skill percentage.}} | |||
{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}} | |||
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}} | |||
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases the Attack and Defense skills of any [[Roc]]s or [[Thunderbird]]s for each level attained after 5th level.}} | |||
{{hs table row|Scouting|Secondary skill| Beatrice|Knight|Increases the scouting range by 1 every 6 levels.}} | |||
{{hs table row|Scouting|Secondary skill| Miriam|Captain|Increases the scouting range by 1 every 6 levels.}} | |||
{{hs table row|Sea Dogs|Upgrade| Bidley|Captain|Can upgrade [[Pirate]]s and [[Corsair]]s to [[Sea Dog]]s.}} | |||
{{hs table row|Sea Witches|Creatures| Casmetra|Navigator|background=#{{green 4}}|Increases the speed of any [[Sea Witch]]es or [[Sorceress]]es by 1 and their Attack and Defense skills by 5% for every 5 levels.}} | |||
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the Attack and Defense skills of any [[Serpent Fly|Serpent or Dragon Flies]] for each level attained after 3rd level.}} | |||
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}} | |||
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}} | |||
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Sorcery|Secondary skill| Sandro|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Sorcery|Secondary skill| Spint|Navigator|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Sorcery|Secondary skill| Styg|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}} | |||
{{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}} | |||
{{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Stormbirds|Creatures| Illor|Captain|Increases the speed of any [[Stormbird]]s or [[Ayssid]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}} | |||
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}} | |||
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}} | |||
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}} | |||
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}} | |||
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases the Attack and Defense skills of any [[Troglodyte]]s or [[Infernal Troglodyte]]s for each level attained after 1st level.}} | |||
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases the Attack and Defense skills of any [[Unicorn]]s or [[War Unicorn]]s for each level attained after 6th level.}} | |||
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases the Attack and Defense skills of any [[Vampire]]s or [[Vampire Lord]]s for each level attained after 4th level.}} | |||
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases the Attack and Defense skills of any [[Walking Dead]] or [[Zombie]]s for each level attained after 2nd level.}} | |||
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | |||
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}} | |||
{{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}} | |||
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}} | |||
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}} | |||
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases the Attack and Defense skills of any [[Wyvern]]s or [[Wyvern Monarch]]s for each level attained after 6th level.}} | |||
[[Category: Heroes]] | |||
[[Category: Horn of the Abyss]] | |||
[[Category: | |||
__NOTOC__ | __NOTOC__ |
Revision as of 20:57, 27 March 2020
Hold shift to sort by multiple columns.
See also:
Specialty | Specialty class |
Hero | Hero class |
Effect | ||
---|---|---|---|---|---|---|
Air Shield | Spell | Dargem | Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Animate Dead | Spell | Thant | Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit. | |||
Archers | Creatures | Valeska | Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level. | |||
Archery | Secondary skill | Orrin | Receives a 5% per level bonus to Archery skill percentage. | |||
Armorer | Secondary skill | Mephala | Receives a 5% per level bonus to Armorer skill percentage. | |||
Armorer | Secondary skill | Neela | Receives a 5% per level bonus to Armorer skill percentage. | |||
Armorer | Secondary skill | Tazar | Receives a 5% per level bonus to Armorer skill percentage. | |||
Ballista | War machine | Arlach | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Ballista | War machine | Christian | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Ballista | War machine | Gerwulf | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Ballista | War machine | Gurnisson | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Ballista | War machine | Ranloo | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels. | |||
Ballista | War machine | Torosar | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Ballista | War machine | Pyre | Increases the Attack and Defense skill of any Ballista every 10 levels starting from 5th level. | |||
Basilisks | Creatures | Bron | Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. | |||
Behemoths | Creatures | Kilgor | Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. | |||
Beholders | Creatures | Ajit | Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. | |||
Black Knights | Creatures | Haart Lich | Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. | |||
Black Knights | Creatures | Tamika | Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level. | |||
Bless | Spell | Adela | Casts Bless with increased effect, based on hero level compared to the level of the target unit. | |||
Bloodlust | Spell | Ash | Casts Bloodlust with increased effect, based on the level of the target unit. | |||
Bloodlust | Spell | Inteus | Casts Bloodlust with increased effect, based on the level of the target unit. | |||
Cannon | War machine | Jeremy | Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels. | |||
Cavaliers | Creatures | Tyris | Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. | |||
Chain Lightning | Spell | Solmyr | Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit. | |||
Clone | Spell | Eovacius | Each battle the first cast of Clone spell summons 2 clones of target unit. | |||
Crew Mates | Creatures | Derek | Increases the speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels. | |||
Crystal | Resource | Andal | Increases kingdom's crystal production by 1 per day. | |||
Crystal | Resource | Sephinroth | Increases kingdom's crystal production by 1 per day. | |||
Cure | Spell | Astra | Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Cure | Spell | Uland | Casts Cure with increased effect, based on hero level compared to the level of the target unit. | |||
Specialty Cyclops | Cyclops | Creatures | Yog | Increases the Attack and Defense skills of any Cyclopes or Cyclops Kings for each level attained after 6th level. | ||
Death Ripple | Spell | Septienna | Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit. | |||
Demons | Creatures | Marius | Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. | |||
Dendroids | Creatures | Ryland | Increases the Attack and Defense skills of any Dendroid Guards or Dendroid Soldiers for each level attained after 5th level. | |||
Devils | Creatures | Xeron | Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | |||
Disrupting Ray | Spell | Aenain | The effect of Disrupting Ray is increased by 2. | |||
Dragons | Creatures | Mutare | All dragons receive +5 Att, +5 Def. | |||
Dragons | Creatures | Mutare Drake | All dragons receive +5 Att, +5 Def. | |||
Dwarves | Creatures | Ufretin | Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. | |||
Eagle Eye | Secondary skill | Geon | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Malcom | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Nimbus | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Oris | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Sanya | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Serena | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Tiva | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Earth Elementals | Creatures | Erdamon | Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg. | |||
Earth Elementals | Creatures | Thunar | Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg. | |||
Efreeti | Creatures | Rashka | Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. | |||
Elves | Creatures | Ivor | Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | |||
Enchanters | Upgrade | Dracon | Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | |||
Estates | Secondary skill | Lord Haart | Receives a 5% per level bonus to Estates skill. | |||
Fire Magic | Secondary skill | Adrienne | Starts with expert Fire Magic. | |||
Fire Elementals | Creatures | Fiur | Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg. | |||
Fire Elementals | Creatures | Ignissa | Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg. | |||
Fire Wall | Spell | Luna | Damage from Fire Walls is doubled. | |||
Fireball | Spell | Manfred | Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Fireball | Spell | Xarfax | Casts Fireball with increased effect, based on hero level compared to the level of the target unit. | |||
First Aid | Secondary skill | Gem | Receives a 5% per level bonus to First Aid skill. | |||
First Aid | Secondary skill | Rion | Receives a 5% per level bonus to First Aid skill. | |||
First Aid | Secondary skill | Verdish | Receives a 5% per level bonus to First Aid skill. | |||
Forgetfulness | Spell | Zilare | Casts Forgetfulness with double duration. | |||
Fortune | Spell | Daremyth | Casts Fortune which always adds +3 to luck. | |||
Fortune | Spell | Melodia | Casts Fortune which always adds +3 to luck. | |||
Frost Ring | Spell | Adelaide | Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit. | |||
Gargoyles | Creatures | Piquedram | Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. | |||
Gems | Resource | Saurug | Increases kingdom's gem production by 1 per day. | |||
Genies | Creatures | Iona | Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | |||
Genies | Creatures | Thane | Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | |||
Gnolls | Creatures | Drakon | Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. | |||
Goblins | Creatures | Gretchin | Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. | |||
Gogs | Creatures | Calh | Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. | |||
Gold | Resource | Aine | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Caitlin | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Clavius | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Damacon | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Gelare | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Grindan | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Jenova | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Leena | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Nagash | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Octavia | Increases kingdom's income by 350 gold per day. | |||
Golems | Creatures | Josephine | Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. | |||
Gorgons | Creatures | Alkin | Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. | |||
Griffins | Creatures | Edric | Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. | |||
Harpies | Creatures | Lorelei | Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. | |||
Haste | Spell | Brissa | Casts Haste with increased effect, based on the level of the target unit. | |||
Haste | Spell | Cyra | Casts Haste with increased effect, based on the level of the target unit. | |||
Haste | Spell | Terek | Casts Haste with increased effect, based on the level of the target unit. | |||
Hell Hounds | Creatures | Fiona | Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. | |||
Hypnotize | Spell | Astral | Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit. | |||
Ice Bolt | Spell | Alagar | Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit. | |||
Imps | Creatures | Ignatius | Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level. | |||
Specialty Inferno | Inferno | Spell | Xyron | Casts Inferno with increased effect, based on hero level compared to the level of the target unit. | ||
Intelligence | Secondary skill | Andra | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Intelligence | Secondary skill | Ayden | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Intelligence | Secondary skill | Elleshar | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Interference | Secondary skill | Giselle | Receives a 5% per level bonus to Interference skill percentage. | |||
Learning | Secondary skill | Kinkeria | Learning skill percentage is doubled. | |||
Liches | Creatures | Moandor | Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. | |||
Lizardmen | Creatures | Wystan | Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. | |||
Logistics | Secondary skill | Dessa | Receives a 5% per level bonus to Logistics skill percentage. | |||
Logistics | Secondary skill | Gunnar | Receives a 5% per level bonus to Logistics skill percentage. | |||
Logistics | Secondary skill | Kyrre | Receives a 5% per level bonus to Logistics skill percentage. | |||
Magi | Creatures | Theodorus | Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. | |||
Magic Arrow | Spell | Ciele | When cast, Magic Arrow damage is increased 50%. | |||
Manticores | Creatures | Synca | Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. | |||
Mercury | Resource | Rissa | Increases kingdom's mercury production by 1 per day. | |||
Meteor Shower | Spell | Aislinn | Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit. | |||
Meteor Shower | Spell | Deemer | Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit. | |||
Minotaurs | Creatures | Dace | Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. | |||
Monks | Creatures | Ingham | Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. | |||
Mysticism | Secondary skill | Axsis | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Halon | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Jaegar | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Rosic | Receives a 5% per level bonus to Mysticism skill. | |||
Nagas | Creatures | Fafner | Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. | |||
Navigation | Secondary skill | Elmore | Receives a 5% per level bonus to Navigation skill percentage. | |||
Navigation | Secondary skill | Sylvia | Receives a 5% per level bonus to Navigation skill percentage. | |||
Navigation | Secondary skill | Voy | Receives a 5% per level bonus to Navigation skill percentage. | |||
Necromancy | Secondary skill | Isra | Receives a 5% per level bonus to Necromancy skill percentage. | |||
Necromancy | Secondary skill | Vidomina | Receives a 5% per level bonus to Necromancy skill percentage. | |||
Nix | Creatures | Tark | Increases the speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels. | |||
Nymphs | Creatures | Cassiopeia | Increases the speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level. | |||
Offense | Secondary Skill | Corkes | Receives a 5% per level bonus to Offense skill percentage. | |||
Offense | Secondary skill | Crag Hack | Receives a 5% per level bonus to Offense skill percentage. | |||
Offense | Secondary skill | Gundula | Receives a 5% per level bonus to Offense skill percentage. | |||
Ogres | Creatures | Boragus | Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level | |||
Ogres | Creatures | Krellion | Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level | |||
Ogres | Creatures | Vey | Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level | |||
Orcs | Creatures | Jabarkas | Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. | |||
Pegasi | Creatures | Aeris | Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. | |||
Pirates | Creatures | Anabel | Increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels. | |||
Pit Fiends | Creatures | Nymus | Increases the Attack and Defense skills of any Pit Fiends or Pit Lords for each level attained after 5th level. | |||
Prayer | Spell | Loynis | Casts Prayer with increased effect, based on hero level compared to the level of the target unit. | |||
Precision | Spell | Zubin | Casts Precision with increased effect, based on the level of the target unit. | |||
Psychic Elementals | Creatures | Monere | Psychic and Magic Elementals receive +3 Att and +3 Def. | |||
Psychic Elementals | Creatures | Pasis | Psychic and Magic Elementals receive +3 Att and +3 Def. | |||
Resistance | Secondary skill | Thorgrim | Receives a 5% per level bonus to Resistance skill percentage. | |||
Resurrection | Spell | Alamar | Casts Resurrection with increased effect, based on his level compared to the level of the target unit. | |||
Resurrection | Spell | Jeddite | Casts Resurrection with increased effect, based on his level compared to the level of the target unit. | |||
Rocs | Creatures | Shiva | Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. | |||
Scouting | Secondary skill | Beatrice | Increases the scouting range by 1 every 6 levels. | |||
Scouting | Secondary skill | Miriam | Increases the scouting range by 1 every 6 levels. | |||
Sea Dogs | Upgrade | Bidley | Can upgrade Pirates and Corsairs to Sea Dogs. | |||
Sea Witches | Creatures | Casmetra | Increases the speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels. | |||
Serpent Flies | Creatures | Korbac | Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | |||
Sharpshooters | Upgrade | Gelu | Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. | |||
Skeletons | Creatures | Galthran | Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. | |||
Slayer | Spell | Coronius | Casts Slayer with increased effect, based on the level of the target unit. | |||
Sorcery | Secondary skill | Gird | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Malekith | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Sandro | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Spint | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Styg | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Zydar | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Speed | Speed | Sir Mullich | All creatures receive +2 speed. | |||
Stone Skin | Spell | Darkstorn | Casts Stone Skin with increased effect, based on the level of the target unit. | |||
Stone Skin | Spell | Labetha | Casts Stone Skin with increased effect, based on the level of the target unit. | |||
Stone Skin | Spell | Merist | Casts Stone Skin with increased effect, based on the level of the target unit. | |||
Stone Skin | Spell | Xsi | Casts Stone Skin with increased effect, based on the level of the target unit. | |||
Stormbirds | Creatures | Illor | Increases the speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels. | |||
Sulfur | Resource | Calid | Increases kingdom's sulfur production by 1 per day. | |||
Swordsmen | Creatures | Catherine | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | |||
Swordsmen | Creatures | Roland | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | |||
Swordsmen | Creatures | Sorsha | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | |||
Troglodytes | Creatures | Shakti | Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. | |||
Unicorns | Creatures | Clancy | Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. | |||
Vampires | Creatures | Vokial | Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. | |||
Walking Dead | Creatures | Straker | Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. | |||
Water Elementals | Creatures | Kalt | Water and Ice Elementals receive +2 Att. | |||
Water Elementals | Creatures | Lacus | Water and Ice Elementals receive +2 Att. | |||
Weakness | Spell | Cuthbert | Casts Weakness with increased effect, based on the level of the target unit. | |||
Weakness | Spell | Mirlanda | Casts Weakness with increased effect, based on the level of the target unit. | |||
Weakness | Spell | Olema | Casts Weakness with increased effect, based on the level of the target unit. | |||
Wights | Creatures | Charna | Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. | |||
Wolf Riders | Creatures | Tyraxor | Increases the Attack and Defense skills of any Wolf Riders or Wolf Raiders for each level attained after 2nd level. | |||
Wyverns | Creatures | Broghild | Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. |