Necromancy Amplifier: Difference between revisions

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The Necromancy Amplifier increases the [[Necromancy]] skill of all your heroes by 10%.  
{{Necropolis buildings}}
{{Building
| town    = Necropolis
| pre    = [[Mage Guild]]
| gold    = 1000 {{G}}
| effect  = Increases the [[Necromancy]] skill of all the owner's heroes by {{swh|5%|10%}}.
}}


The effect is cumulative.
The effect is cumulative.


Requires: [[Mage Guild]] Level 1
== {{hota}} ==
 
In {{hota}}, Necromancy Amplifier increases [[Necromancy]] skill by 5% instead of 10%.
Cost: 1000 [[Gold]]
 
'''Comment:''' Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use.


[[Category: Special buildings]]
[[Category: Special buildings]]

Latest revision as of 17:26, 21 March 2025

Necropolis buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Cover of Darkness
Necromancy Amplifier
Skeleton Transformer
Shipyard
Unearthed Graves
Soul Prison
Dwellings
Cursed Temple
Graveyard
Tomb of Souls
Estate
Mausoleum
Hall of Darkness
Dragon Vault
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Necromancy Amplifier
Prerequisite:
Mage Guild
Cost:
1000 Gold
Effect:
Increases the Necromancy skill of all the owner's heroes by 5% Horn of the Abyss.

The effect is cumulative.

Horn of the Abyss[edit | hide | hide all]

In Horn of the Abyss, Necromancy Amplifier increases Necromancy skill by 5% instead of 10%.