Troglodyte and Infernal Troglodyte: Difference between revisions
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{{ | {{DungeonCreaturesNew}}{{CreatureNew | ||
| name = Troglodyte | |||
| faction = Dungeon | |||
| attack = 4 | |||
| defense = 3 | |||
| shots = | |||
| damage = 1–3 | |||
| health = 5 | |||
| speed = 4 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 14 {{gl|Mushroom Rings|(+7)}} | |||
| aivalue = 59 | |||
| fightvalue = 73 | |||
| goldcost = 50 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Immunity|Immune}} to {{gl|Blind}} and {{gl|Petrifying attack|Stone Gaze}}. | |||
}}{{CreatureNew | |||
| name = Infernal Troglodyte | |||
| faction = Dungeon | |||
| attack = {{gt|5}} | |||
| defense = {{gt|4}} | |||
| shots = | |||
| damage = 1–3 | |||
| health = {{gt|6}} | |||
| speed = {{gt|5}} | |||
| move = Ground | |||
| size = 1 | |||
| growth = 14 {{gl|Mushroom Rings|(+7)}} | |||
| aivalue = 84 | |||
| fightvalue = 84 | |||
| goldcost = 65 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Immunity|Immune}} to {{gl|Blind}} and {{gl|Petrifying attack|Stone Gaze}}. | |||
}} | }} | ||
'''Troglodytes and | '''Troglodytes and Infernal Troglodytes''' are the level 1 creatures of [[Dungeon]]. They are recruited from the [[Warren]]. Building the [[Mushroom Rings]] increases troglodytes' growth by 7 per week. | ||
{{ | ''"Troglodytes are immune to [[blind]]ing effects since they don't have eyes and 'see' their surroundings through infrared senses."{{-}}<sup>[[Restoration of Erathia Manual Page 89|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitNoExp | |||
| dwelling = Warren | |||
| creature1 = Troglodyte | |||
| creature2 = Infernal Troglodyte | |||
}} | }} | ||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* {{H|Shakti|Overlord}} | |||
== Special ability == | |||
In addition to the immunity to [[Blind|blinding]], troglodytes' ability makes them able to resist [[Medusa and Medusa Queen|Medusas']] and [[Basilisk and Greater Basilisk|Basilisks']] [[Petrify|petrification]] ability. Although [[Scorpicore]]s' [[Paralyzing Venom|paralyze]] affects in a similar way petrify does, Troglodytes are NOT immune to it. | |||
== Gallery == | |||
<gallery mode="packed-hover" heights="250px"> | |||
Troglodyte render.jpg | |||
Infernal Troglodyte render.jpg | |||
George-almond-troglodites.jpg| Early sketch by [[George Almond]] | |||
George-almond-troglodite.jpg| Sketch by [[George Almond]]:<br>"My final design for the troglodyte. It occurred to me that since this was a subterranean creature, it would have no use for eyes, and would be blind like a cave fish, relying more on a highly developed sense of smell to find its prey." | |||
George-almond-troglodyte1.jpg| Sketch by [[George Almond]] | |||
George-almond-troglodite2.jpg| Art by [[George Almond]]:<br>"My concept was that they had evolved from cave fish." | |||
</gallery> | |||
{{fanopinion|Troglodytes are among the weakest creatures in the game, even being upgraded. Moreover, they have low speed and slow down a hero on the adventure map. However, their immunity to Blind is a significant advantage which makes harder for an enemy hero to [[Resurrection|resurrect]] or [[Animate Dead|animate]] their entire army, as other Dungeon units are not that weak and slow (therefore you have to kill Troglodytes before someone else, then blinding the last standing enemy).}}{{end of fan opinion}} | |||
{{creature 'see also'}} | |||
* [[Comparison of Level 1 Creatures]] | |||
[[Category: Creatures]] | |||
__NOTOC__ | |||
Revision as of 15:57, 9 June 2025
Troglodytes and Infernal Troglodytes are the level 1 creatures of Dungeon. They are recruited from the Warren. Building the Mushroom Rings increases troglodytes' growth by 7 per week.
"Troglodytes are immune to blinding effects since they don't have eyes and 'see' their surroundings through infrared senses." RoE manual
Dwellings & Portraits
Heroes with a specialty
Special ability
In addition to the immunity to blinding, troglodytes' ability makes them able to resist Medusas' and Basilisks' petrification ability. Although Scorpicores' paralyze affects in a similar way petrify does, Troglodytes are NOT immune to it.
Gallery
-
Early sketch by George Almond
-
Sketch by George Almond:
"My final design for the troglodyte. It occurred to me that since this was a subterranean creature, it would have no use for eyes, and would be blind like a cave fish, relying more on a highly developed sense of smell to find its prey." -
Sketch by George Almond
-
Art by George Almond:
"My concept was that they had evolved from cave fish."
User Commentary
Troglodytes are among the weakest creatures in the game, even being upgraded. Moreover, they have low speed and slow down a hero on the adventure map. However, their immunity to Blind is a significant advantage which makes harder for an enemy hero to resurrect or animate their entire army, as other Dungeon units are not that weak and slow (therefore you have to kill Troglodytes before someone else, then blinding the last standing enemy).













