Telchion: Difference between revisions

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{{inhota}}
{{Conflux heroes (minor)}}{{Hero
{{Conflux heroes (minor)}}{{Hero
  | name      = Telchion
  | name      = Telchion
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  | specialty  = Gold
  | specialty  = Gold
  | s_text    = Telchion's presence allows the kingdom he serves to receive an additional 350 [[Gold]] a day.
  | s_text    = Telchion's presence allows the kingdom he serves to receive an additional 350 [[Gold]] a day.
| level      = 1
  | atk        = 5
  | atk        = 5
  | def        = 14
  | def        = 14
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;[[Forged in Fire]]
;[[Forged in Fire]]
:[[Tomb Raiders]] as an enemy.
:[[Tomb Raiders]] as an enemy.
== Artifacts ==
{{HArtTable|600}}
{{HArtRow|Orb of Driving Rain|no_art_2=|no_art_3=|no_art_4=}}
|}


[[Category: Minor hero]]
[[Category: Minor hero]]

Latest revision as of 15:10, 20 August 2024

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Conflux heroes
(minor)
Planeswalkers
UlkumiUlkumi Ulkumi Horn of the Abyss
TonantTonant Tonant Horn of the Abyss
Elementalists
FulgheaFulghea Fulghea Horn of the Abyss
TelchionTelchion Telchion Horn of the Abyss
YrkulaYrkula Yrkula Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Telchion the Elementalist
Basic information:
TelchionTelchion Class: Elementalist
Gender: Male
Race: Ice Elemental
'
Specialty: Gold
Specialty GoldSpecialty Gold Telchion's presence allows the kingdom he serves to receive an additional 350 Gold a day.
Starting Level:
  Level 1  
Starting primary skills:
Attack 5 Defense 14 Spell Power 26 Knowledge 72
Starting secondary skills:
Armorer Expert Armorer
Intelligence Expert Intelligence
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Water Elemental Water Elemental 140 Always
Ice Elemental Ice Elemental 70 Always
Water Elemental Water Elemental 140 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Summon Water Elemental Summon Water Elemental
Starting movement points:
1630

Story[edit | hide | hide all]

A guard of a tomb north of Burton.

Appearances[edit | hide]

Forged in Fire
Tomb Raiders as an enemy.

Artifacts[edit | hide]

Artifacts equipped to Telchion
Orb of Driving RainOrb of Driving Rain