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{{About|This article refers to the adventure map location "[[Garrison]]", not the similar sounding hero "[[Gurnisson]]".}}
{{AMLocation
|width=240px
|image=Garrison (horizontal)
|ExtraImages={{---}}{{watchable|Garrison (vertical).webp}}{{swh|noicon=|<br>{{wh}} {{watchable|Garrison2.webp}}{{watchable|Garrison2 vertical.webp}} {{wh}}<br>{{wh}} {{watchable|Garrison2 (snow).webp}}{{watchable|Garrison2 vertical (snow).webp}} {{wh}}<br>{{wh}} {{watchable|Garrison water.webp}}{{watchable|Garrison water (vertical).webp}} {{wh}}|}}
}}
{{AMLocation
|name=Anti-Magic Garrison
|width=240px
|image=Anti-Magic Garrison (horizontal)
|ExtraImages={{---}}{{watchable|Anti-Magic Garrison (vertical).webp}}
}}
{{About|Note: This article refers to the adventure map location "[[Garrison]]", not the similar sounding hero "[[Gurnisson]]".}}


{{Location|width=180px|image=Garrison (horizontal)|ExtraImages={{---}}[[File: Garrison (vertical).gif|Vertical Garrison]]}}
'''Garrison''' is a defensive location on the [[Adventure Map]] that is typically used to guard a bottleneck on a map.


'''Garrison''' is a defensive location on the [[adventure map]], generally used to guard a terrain ‘bottleneck’ on a map.
Up to seven stacks of creatures can be placed in a garrison. The player that owns the Garrison (and their allies) can travel through it without fighting the garrison's army. However, enemies must first defeat the garrison's army before they can pass through it.


Up to seven stacks of creatures can be deposited in a Garrison. Players owning the Garrison and allies can travel through it without fighting the Garrison's force. However, an enemy must first defeat the Garrison's force before they can pass it. Garrisons without defense not belonging to the player or its allies should be flagged prior to passing, i.e you cannot figure out the route to a map object standing beyond that garrison, until you conquer it (which may cause misleading situations in which something important appears to be inaccessible or requiring long travel, while in fact it is close to you). Heroes cannot occupy a Garrison.
Heroes cannot occupy a garrison.


With the exception of the Anti-Magic Garrison (no spell may be cast during combat there), Garrisons do not give special defenses like walls, moats, or arrow towers.
Garrisons do not give special defenses like walls, moats, or arrow towers.
 
== Anti-Magic Garrison ==
Anti-Magic Garrisons prevent all spell casting by heroes or [[Spellcaster|spellcasting creatures]] in combat, as well as the casting of adventure spells when standing on the Garrison tile.
 
While heroes cannot occupy a garrison, if a hero is attacked while on a garrison tile, magic is also suppressed for the defending hero.
 
'''Exceptions:'''
* {{An|Angelic Alliance}}{{-ws}}, {{An|Armor of the Damned}}{{-ws}}, and {{An|Ironfist of the Ogre}}{{-wh}} still cast their spells.
* {{Cn|Faerie Dragon}}s can still cast spells.


== Check Box: Troops Are Removable ==
== Check Box: Troops Are Removable ==
This checkbox was first available in {{ab}}. It only appears in the [[Map Editor]].


This checkbox can only be used after installing {{ab}}. It only appears in the [[map editor]].
Removing troops from any garrison is allowed by default, but this option can be unchecked to ensure that the creatures stay in the Garrison. New troops can be added to garrisons with this option enabled, but they cannot be removed once added.
 
Removing troops from a Garrison is set by default, but can be unchecked to ensure that the creatures stay in the Garrison. If the map-editor does not want a player, human or computer to take the troops from a particular Garrison, then the map-editor can simply uncheck this box and the troops will remain there until they die in a combat. New troops can be put into such a Garrison by a player, but can't be taken back once added.


If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.
If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.


== {{hota}} ==
== {{hota}} ==
New appearances of Garrisons were added:
Additional appearances were added.
*[[File:Garrison2.gif]][[File:Garrison2 vertical.gif]][[File:Garrison2 (snow).gif]][[File:Garrison2 vertical (snow).gif]]
* {{watchable|Garrison3.webp}} (removed in HotA v1.7.0)
*[[File:Garrison3.gif]] (removed in HotA v1.7.0)
*[[File:Garrison water.gif]][[File:Garrison water (vertical).gif]]{{---}} - for [[water]] terrain


== Gallery ==
== Gallery ==
<gallery>
<gallery mode="packed-hover">
File:garrison_removable.png|The troops in the garrison are removable.
File:garrison_removable.png|The troops in the garrison are removable.
File:garrison_irremovable.png|The troops in the garrison are '''not''' removable.
File:garrison_irremovable.png|The troops in the garrison are '''not''' removable.
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* [[Quest Guard]]
* [[Quest Guard]]
* [[Garrison]]
* [[Garrison]]
* [[Anti-Magic Garrison]]
{{water object navigational box}}
{{water object navigational box}}


[[Category: Adventure Map]]
[[Category: Adventure Map]]
__NOTOC__

Latest revision as of 17:32, 13 January 2026

Media:Garrison (horizontal).webp   Media:Garrison (vertical).webp
Horn of the Abyss Media:Garrison2.webpMedia:Garrison2 vertical.webp Horn of the Abyss
Horn of the Abyss Media:Garrison2 (snow).webpMedia:Garrison2 vertical (snow).webp Horn of the Abyss
Horn of the Abyss Media:Garrison water.webpMedia:Garrison water (vertical).webp Horn of the Abyss

Garrison as seen on the adventure map.

Media:Anti-Magic Garrison (horizontal).webp   Media:Anti-Magic Garrison (vertical).webp

Anti-Magic Garrison as seen on the adventure map.

Note: This article refers to the adventure map location "Garrison", not the similar sounding hero "Gurnisson".

Garrison is a defensive location on the Adventure Map that is typically used to guard a bottleneck on a map.

Up to seven stacks of creatures can be placed in a garrison. The player that owns the Garrison (and their allies) can travel through it without fighting the garrison's army. However, enemies must first defeat the garrison's army before they can pass through it.

Heroes cannot occupy a garrison.

Garrisons do not give special defenses like walls, moats, or arrow towers.

Anti-Magic Garrison[edit | hide | hide all]

Anti-Magic Garrisons prevent all spell casting by heroes or spellcasting creatures in combat, as well as the casting of adventure spells when standing on the Garrison tile.

While heroes cannot occupy a garrison, if a hero is attacked while on a garrison tile, magic is also suppressed for the defending hero.

Exceptions:

Check Box: Troops Are Removable[edit | hide]

This checkbox was first available in Armageddon's Blade. It only appears in the Map Editor.

Removing troops from any garrison is allowed by default, but this option can be unchecked to ensure that the creatures stay in the Garrison. New troops can be added to garrisons with this option enabled, but they cannot be removed once added.

If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.

Horn of the Abyss[edit | hide]

Additional appearances were added.

Gallery[edit | hide]

See Also:[edit | hide]