Elixir of Life: Difference between revisions
mNo edit summary |
|||
(32 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{Combination artifact | |||
| | | slot = Misc | ||
| | | blocked = Ring x2 | ||
| combo_3 = | | combo_3 = | ||
| art_1 = Ring of Life | | art_1 = Ring of Life | ||
| art_2 = Ring of Vitality | | art_2 = Ring of Vitality | ||
| art_3 = Vial of Lifeblood | | art_3 = Vial of Lifeblood | ||
| cost = | | cost = 20000 | ||
| effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. | | event = You trip over the Elixir of Life, dust it off, and stick it in your pack. | ||
| effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures.<br>'''Components effect:''' +4 [[HP]]. | |||
}} | }} | ||
In addition to the regular bonuses, the Elixir of Life | In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. | ||
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so [[Imp]] will get 4 + 1 + 4 health, not 4 + 4 + 2. Creatures with a base health value of less than four ([[Peasant]]s, [[Pixie and Sprite|Pixies and Sprites]]) do not benefit from the 25% health bonus since it is rounded down. | |||
{{Artifact 'see also'}} | |||
*[[Elixir of Life (campaign)]] | |||
* [[Elixir of Life ( | |||
[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 13:46, 6 November 2024
Artifacts (by slot) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Elixir of Life | ||||||
Class: | Combo | |||||
---|---|---|---|---|---|---|
Slot: | Misc | |||||
Blocks: | Ring x2 | |||||
Cost: | 20000 | |||||
Effect: All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. Components effect: +4 HP. | ||||||
Requires to combine: | ||||||
|
Elixir of Life is a relic class combination artifact and is equipped in the Misc slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic health of all living creatures by 25% (rounded down) and gives them a regeneration ability similar to that of Trolls or Wraiths (regenerate maximum 50 points of health). Neither of these abilities applies to Undead or non-living (unliving) units, they only get +4 HP bonus from components.
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so Imp will get 4 + 1 + 4 health, not 4 + 4 + 2. Creatures with a base health value of less than four (Peasants, Pixies and Sprites) do not benefit from the 25% health bonus since it is rounded down.