Fire Elemental and Energy Elemental: Difference between revisions
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| No_shots = | | No_shots = | ||
| Cost = 350 | | Cost = 350 | ||
| Special = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to [[Ice Bolt]] | | Special = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to:<br>{{---}}• [[Ice Bolt]]<br>{{---}}• [[Frost Ring]] | ||
| U_AI_Value = 470 | | U_AI_Value = 470 | ||
| U_name = Energy Elemental | | U_name = Energy Elemental | ||
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| No_ushots = | | No_ushots = | ||
| U_cost = 400 | | U_cost = 400 | ||
| U_special = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to [[Ice Bolt]] | | U_special = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to:<br>{{---}}• [[Ice Bolt]]<br>{{---}}• [[Frost Ring]]<br>• '''[[Spellcaster]] ([[Protection from Fire]])''' | ||
}} | }} | ||
{| | {{Cram|Fire Elemental Conflux|Fire Elemental|Energy Elemental|Altar of Fire|-={{---}}|link=Altar of Fire|title=Altar of Fire|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}} | ||
'''Fire and Energy Elementals''' are level 4 creatures of [[Conflux | '''Fire Elementals and Energy Elementals''' are the level 4 creatures of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Fire]], or the [[Fire Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Fire Elementals can also be summoned with the [[Summon Fire Elemental]] spell. They are creatures summoned from the [[Plane of Fire|Elemental Plane of Fire]]. | ||
''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ||
== Special | == Special Abilities == | ||
Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s' fireball attack or [[Dragon]]s' [[breath attack]]s are not considered to be magical and therefore they do harm elementals. ''(In {{hota}} Fire and Energy Elementals are vulnerable only to the central hex of [[Magog]]'s attack){{-wh}}.'' | Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s' fireball attack or [[Dragon]]s' [[breath attack]]s are not considered to be magical and therefore they do harm elementals. ''(In {{hota}}, Fire and Energy Elementals are vulnerable only to the central hex of [[Magog]]'s attack){{-wh}}.'' | ||
+100% to basic damage to [[Water Elemental|Water and Ice Elementals]]. | * +100% to basic damage to [[Water Elemental|Water and Ice Elementals]]. | ||
* Energy Elementals: Can cast [[Protection from Fire]] three times per battle. The spell is cast on a single target at an Advanced [[Fire Magic]] level. | |||
== Bugs == | == Bugs == | ||
Though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations | Though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations (''fixed in [[Horn of the Abyss]]{{-wh}}''). | ||
== Heroes with a specialty == | == Heroes with a specialty == | ||
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== {{roe}} == | == {{roe}} == | ||
In {{roe}}{{-}}{{withroe}} Fire Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Fire Elemental Conflux]]. | In {{roe}}{{-}}{{withroe}}, Fire Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Fire Elemental Conflux]]. | ||
=={{hota}}== | =={{hota}}== | ||
* Energy | * Energy Elementals' level bug is fixed. | ||
* The in-game descriptions for both Fire and Energy Elementals are updated. | |||
* The in-game | |||
* The [[Elemental Conflux]] now increases the growth of all four basic elementals by 1. | * The [[Elemental Conflux]] now increases the growth of all four basic elementals by 1. | ||
* Fire Elementals' battle animations were updated: | |||
[[File:Creature_Fire_Elemental_anims_(HotA).gif]] | |||
== Official Renders == | |||
<gallery mode="packed-hover"> | |||
Fire Elemental render.jpg | |||
Energy Elemental render.jpg | |||
</gallery> | |||
{{user commentary| | {{user commentary| | ||
In their animations, Fire Elementals definitely look like they fly like Superman, but actually they don't. Additionally, both Fire and Energy Elementals have the lowest damage average among level 4 creatures (which can be fixed by having {{H|Ignissa|Planeswalker}} or {{H|Fiur|Planeswalker}} command them as they add +2 to their base damage) while still being as expensive as other same level creatures. Good growth and flight make Energy Elementals usable although far from exceptional. | |||
---- | |||
HotA [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|increased the power]] of [[Protection from Fire]] (this only affects the spellcasting of the upgraded Energy Elementals, however). | |||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{creature 'see also'}} | {{creature 'see also'}} | ||
* [[Comparison of Level 4 Creatures]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
[[Category: Elementals]] | [[Category: Elementals]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 13:28, 11 August 2024
Conflux creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pixie | |||||||||||||||
Sprite | |||||||||||||||
Level 2 | |||||||||||||||
Air Elemental | |||||||||||||||
Storm Elemental | |||||||||||||||
Level 3 | |||||||||||||||
Water Elemental | |||||||||||||||
Ice Elemental | |||||||||||||||
Level 4 | |||||||||||||||
Fire Elemental | |||||||||||||||
Energy Elemental | |||||||||||||||
Level 5 | |||||||||||||||
Earth Elemental | |||||||||||||||
Magma Elemental | |||||||||||||||
Level 6 | |||||||||||||||
Psychic Elemental | |||||||||||||||
Magic Elemental | |||||||||||||||
Level 7 | |||||||||||||||
Firebird | |||||||||||||||
Phoenix | |||||||||||||||
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Fire Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Non-living • Immune to fire (Magic Arrow included) • Vulnerable to: • Ice Bolt • Frost Ring | ||||||||||||||||||
Energy Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Non-living • Immune to fire (Magic Arrow included) • Vulnerable to: • Ice Bolt • Frost Ring • Spellcaster (Protection from Fire) | ||||||||||||||||||
Portraits
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Fire Elementals and Energy Elementals are the level 4 creatures of Conflux. They are recruited from the Altar of Fire, or the Fire Elemental Conflux and Elemental Conflux on the adventure map. Fire Elementals can also be summoned with the Summon Fire Elemental spell. They are creatures summoned from the Elemental Plane of Fire.
"Fire Elementals are burning spirits of Fire Magic. They are immune to all Mind and Fire School spells, but take double damage from Ice Ray and Frost Ring attacks. Energy Elementals gain the ability to fly and can also cast the spell Protection from Fire." AB manual
Special Abilities[edit | hide | hide all]
Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example Magogs' fireball attack or Dragons' breath attacks are not considered to be magical and therefore they do harm elementals. (In Horn of the Abyss, Fire and Energy Elementals are vulnerable only to the central hex of Magog's attack) .
- +100% to basic damage to Water and Ice Elementals.
- Energy Elementals: Can cast Protection from Fire three times per battle. The spell is cast on a single target at an Advanced Fire Magic level.
Bugs[edit | hide]
Though Energy Elementals are level 4 units, the game considers them as level 5 in creature level-based calculations (fixed in Horn of the Abyss ).
Heroes with a specialty[edit | hide]
- Ignissa the Planeswalker and
- Fiur the Planeswalker have fire elementals as a specialty. All Fire/Energy Elementals under their command gain +1 Attack, +2 Defense and +2 Damage.
Restoration of Erathia[edit | hide]
In Restoration of Erathia , Fire Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Fire Elemental Conflux.
Horn of the Abyss[edit | hide]
- Energy Elementals' level bug is fixed.
- The in-game descriptions for both Fire and Energy Elementals are updated.
- The Elemental Conflux now increases the growth of all four basic elementals by 1.
- Fire Elementals' battle animations were updated:
Official Renders[edit | hide]
User commentary
[Show user commentary]
[Hide user commentary]
|
In their animations, Fire Elementals definitely look like they fly like Superman, but actually they don't. Additionally, both Fire and Energy Elementals have the lowest damage average among level 4 creatures (which can be fixed by having Ignissa the Planeswalker or Fiur the Planeswalker command them as they add +2 to their base damage) while still being as expensive as other same level creatures. Good growth and flight make Energy Elementals usable although far from exceptional. HotA increased the power of Protection from Fire (this only affects the spellcasting of the upgraded Energy Elementals, however). |