Zubin: Difference between revisions
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| class = Battle Mage | | class = Battle Mage | ||
| gender = Male | | gender = Male | ||
| race = Goblin | | race = [[Goblin]] | ||
| biography = Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]]. When peace was finally attained, he was offered his own command within the armies of [[Krewlod]]. | | biography = Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]]. When peace was finally attained, he was offered his own command within the armies of [[Krewlod]]. | ||
| specialty = Precision | | specialty = Precision |
Revision as of 14:24, 13 May 2024
Stronghold | |||||||||||
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Barbarians | |||||||||||
Yog | |||||||||||
Gurnisson | |||||||||||
Jabarkas | |||||||||||
Shiva | |||||||||||
Gretchin | |||||||||||
Krellion | |||||||||||
Crag Hack | |||||||||||
Tyraxor | |||||||||||
Boragus | |||||||||||
Kilgor | |||||||||||
Battle Mages | |||||||||||
Gird | |||||||||||
Vey Vey | |||||||||||
Dessa | |||||||||||
Terek | |||||||||||
Zubin | |||||||||||
Gundula | |||||||||||
Oris | |||||||||||
Saurug | |||||||||||
Towns | |||||||||||
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Zubin the Battle Mage | |||||||||||
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Basic information: | |||||||||||
Class: | Battle Mage | ||||||||||
Gender: | Male | ||||||||||
Race: | Goblin | ||||||||||
Zubin was once chief of a tribe which fought against Duke Boragus. When peace was finally attained, he was offered his own command within the armies of Krewlod. | |||||||||||
Specialty: Precision | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Artillery | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Precision | |||||||||||
Starting movement points: | |||||||||||
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Zubin the Battle Mage is a Stronghold hero. Zubin starts with a spell book and the spell Precision.
Story
Zubin does not appear in the story text of any campaign levels.
Trivia
Zubin is the only magic hero with artillery as a starting skill.
Specialty
Zubin's specialty gives in addition to normal Precision bonuses for ranged units:
+3 attack to creatures on level 1–2
+2 attack to creatures on level 3–4
+1 attack to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.