Ilmarin: Difference between revisions

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{{inhota}}
{{inhota}}
{{Tower heroes (minor)}}
{{Tower heroes (minor)}}{{Hero
| name      = Ilmarin
| picture    = Torosar
| town      = Tower
| class      = Alchemist
| gender    = Male
| race      = Human
| specialty  = Ballista
| s_text    = Increases the [[Attack]] and [[Defense]] skills of any [[Ballista]] by 5% for every 5 levels (rounded up).
| level      = 5
| atk        = 7
| def        = 4
| sp        = 5
| know      = 5
| skill_1    = Expert Pathfinding
| skill_2    = Advanced Archery
| skill_3    = Expert Logistics
| skill_4    = Basic Mysticism
| skill_5    = Advanced Earth Magic
| skill_6    = Advanced Artillery
| troop_1    = Arch Mage
| troop_2    = Steel Golem
| nmb_1      = 36
| nmb_2      = 44
| chance_2  = Always
| spell      = Quicksand
| s_hota_mp  =
| s_hota2_mp = 1700
| nowar      =
| no_hota_starting_troops =
| notext    =
}}
 
== Story ==
== Story ==
A hero who aids {{Hn|Henrietta|0=}} against {{H|Kastore|0=}} once he takes control of [[Burton]].
A hero who aids {{Hn|Henrietta|0=}} against {{H|Kastore|0=}} once he takes control of [[Burton]].

Revision as of 17:22, 31 July 2024

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Tower heroes
(minor)
Alchemists
Frederick Frederick Horn of the Abyss
Aietes Aietes Horn of the Abyss
Aiedia Aiedia Horn of the Abyss
Ilmarin Ilmarin Horn of the Abyss
Wizards
Vidomina Vidomina Shadow of Death
Kurl Kurl Heroes Chronicles
Palaemon Palaemon Horn of the Abyss
Lyadra Lyadra Horn of the Abyss
Mallerio Mallerio Horn of the Abyss
Balindar Balindar Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Ilmarin the Alchemist
Basic information:
Ilmarin Class: Alchemist
Gender: Male
Race: Human
'
Specialty: Ballista
Specialty Ballista Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Starting Level:
  Level 5  
Starting primary skills:
Attack 7 Defense 4 Spell Power 5 Knowledge 5
Starting secondary skills:
Pathfinding Expert Pathfinding
Archery Advanced Archery
Logistics Expert Logistics
Mysticism Basic Mysticism
Earth Magic Advanced Earth Magic
Artillery Advanced Artillery
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Arch Mage Arch Mage 36 Always
Steel Golem Steel Golem 44 Always
[[File: Creature portrait {{{troop_3}}} small.gif|{{{troop_3}}}|link={{{troop_3}}}]] [[{{{troop_3}}}|{{{troop_3}}}]] 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Quicksand Quicksand
Starting movement points:
1700

Story

A hero who aids Henrietta Henrietta against Kastore Kastore once he takes control of Burton.

Appearances

Forged in Fire
New Order in a hero camp.